Scenario Victory Pts

Burger said:
Centauri_Admiral said:
CZuschlag said:
Centauri Admiral:

For a system that doesn't affect game balance (allowing a CAF-effect on beams does) that does make beams a bit more predictable, check out this idea from several people (not just Burger).

We locally are considering using it as a tournament rule if the Chicago clan organizes another tournament, to try to ensure that skill wins a tourney, not dice. At least, not so much.

I see your point. However, there are 7 players of ACTA at our club, and the vast majority agreed to this house rule in our club, as all fleets except vorlon and shadows stand to gain from this house rule.
How does anyone "gain" from it? The average hits are exactly identical. It just removes some of the variance.

Forgive me, but I'm sure that I've said it makes the first roll more reliable, about three times already. Thats the point, in our club our players "gain" from beam weapons being more reliable, I'm pretty sure thats a gain. I didn't mention anything about average hits; to be quite honest I think people on this forum spend far too much time on analysis, I couldn't give a flying f*** about average hits. In our club we play games, not engage in mathematical, and statistical analysis contests.

In the club I attend we like the change, if no one else on here does, you know what? I don't care. Sorry to be an arse; I've just drunk far too much Pimms. :D
 
Back
Top