OK, on one of the rune threads it was suggested by CharlieMonster that integrating Runes will have an affect on a character. A few wanted to try it out and see how it goes.
So this. Some ideas are below - do add and comment....
So far we have:
Personality alterations due to Integrated Runes: -
Beast - bearer is more savage and rough-mannered
Cold - aloof, tendency towards being non-responsive
Chaos - subject to occasional bouts of random decision making???
Death - Distant or detached in some way
Fire - cranky and aggressive
Harmony - Friendly, open, co-operative
Law - tends toward compulsiveness, struggles to think "outside the box"
Movement - become mercurial and flighty
Fertility/Life - lends a certain vivaciousness
Harmony - friendly turn to a face, relaxed
Illusion - becomes suspicious, perhaps slightly paranoid
Shadow - features become clouded, sideways glances (?) (perhaps a bonus on Influence when lying?)
Spirit - an impression of luminosity and is distant
Stasis - become stubborn but dependable
Truth - Open, honest, features; tends to rarely lie (that might be interesting - penalty on Influence checks when lying?)
Combinations -
Movement & Air = Storm - tendency towards rage, quickly gone
Humorous integration of Rune:
Air - just don't ask about this one.
Beast - individual sprouts fur
Fire - smolder slightly
Plant - causes individual to sprout leaves & flowers
So this. Some ideas are below - do add and comment....
So far we have:
Personality alterations due to Integrated Runes: -
Beast - bearer is more savage and rough-mannered
Cold - aloof, tendency towards being non-responsive
Chaos - subject to occasional bouts of random decision making???
Death - Distant or detached in some way
Fire - cranky and aggressive
Harmony - Friendly, open, co-operative
Law - tends toward compulsiveness, struggles to think "outside the box"
Movement - become mercurial and flighty
Fertility/Life - lends a certain vivaciousness
Harmony - friendly turn to a face, relaxed
Illusion - becomes suspicious, perhaps slightly paranoid
Shadow - features become clouded, sideways glances (?) (perhaps a bonus on Influence when lying?)
Spirit - an impression of luminosity and is distant
Stasis - become stubborn but dependable
Truth - Open, honest, features; tends to rarely lie (that might be interesting - penalty on Influence checks when lying?)
Combinations -
Movement & Air = Storm - tendency towards rage, quickly gone
Humorous integration of Rune:
Air - just don't ask about this one.
Beast - individual sprouts fur
Fire - smolder slightly
Plant - causes individual to sprout leaves & flowers