librarycharlie
Mongoose
On 42 in the main rulebook, it states that high level (11+) barbarians get a bonus hp increase to 1.5hp/level when using crimson mist.
Crimson mist is supposed to have the effect of fighting madness. Fighting madness does not grant bonus hp. It instead grants +4 to con... which is an effective +2hp/level.
So how does this work? Do high level barbarians get worse bonuses (1.5/lev rather than 2/lev), did part of the fighting madness feat get deleted (possibly +1hp/level?), or do barbarians gain an additional 1.5hp/level on top of the 2 per level from the con bonus (ie 3.5/level)?
Or is it something else?
Thanks for any input!
Crimson mist is supposed to have the effect of fighting madness. Fighting madness does not grant bonus hp. It instead grants +4 to con... which is an effective +2hp/level.
So how does this work? Do high level barbarians get worse bonuses (1.5/lev rather than 2/lev), did part of the fighting madness feat get deleted (possibly +1hp/level?), or do barbarians gain an additional 1.5hp/level on top of the 2 per level from the con bonus (ie 3.5/level)?
Or is it something else?
Thanks for any input!