Alexander Cecil
Mongoose
I want to replace thruster plates in my Traveller campaign, because I just don't like the idea of a reactionless thrust system. I have decided to keep contragrav technology in order to eliminate gravity and allow air/rafts and whatnot. What do you think is the best replacement for thrust in both spaceships and air/rafts?
In spaceships, I was going to go with plasma-fired thrust when near the planet surface or any other ship, and fusion rockets once deeper into space. Both ideas are taken from FFS.
I am unsure what to do for air/raft. I want to keep them very easy to drive, but I am unsure how to rectify this with the low friction of being in the air and basic physics (objects in motion tend to. . ., etc.).
I would highly appreciate input on both air/rafts and spaceships, as well as any other ideas you might have.
In spaceships, I was going to go with plasma-fired thrust when near the planet surface or any other ship, and fusion rockets once deeper into space. Both ideas are taken from FFS.
I am unsure what to do for air/raft. I want to keep them very easy to drive, but I am unsure how to rectify this with the low friction of being in the air and basic physics (objects in motion tend to. . ., etc.).
I would highly appreciate input on both air/rafts and spaceships, as well as any other ideas you might have.