Deleriad
Mongoose
Like most people I've never really been happy with the ASP but have never found a replacement idea I really liked. However, I'm think of going back to using ENC instead. A simple version is:
Loaded: carrying more ENC than your STR.
Overloaded: carrying more ENC than STR +CON.
Loaded: Move *3/4, SR -2, Skills -20%
Overloaded: Move * 1/2, SR - 4, Skills -40%
Skills affected are the same as per the Armour Skill Penalty.
Related to this:
Remove the bypass armour precise attack. Too painful.
Add:
On a critical success attack the attacker can choose to apply maximum damage or to roll normal damage and ignore one source of armour (e.g. magical, worn, natural, parry armour points etc).
Opinions anyone? (I'll make it into a poll)
Loaded: carrying more ENC than your STR.
Overloaded: carrying more ENC than STR +CON.
Loaded: Move *3/4, SR -2, Skills -20%
Overloaded: Move * 1/2, SR - 4, Skills -40%
Skills affected are the same as per the Armour Skill Penalty.
Related to this:
Remove the bypass armour precise attack. Too painful.
Add:
On a critical success attack the attacker can choose to apply maximum damage or to roll normal damage and ignore one source of armour (e.g. magical, worn, natural, parry armour points etc).
Opinions anyone? (I'll make it into a poll)