Nekomata said:The problem really isn't the power of the unit, but the force structure. In playtesting I've had a Knight kill 2-4 Abrams, standing out in the open, with the tanks in cover (technically the TA was in cover too thanks to the shield) but those tests didn't take into acount the TAs mobility compaired to the tanks. The real problem is that in the story a TA platoon is never less then 3 TAs. If one is damaged and out of combat, then the team is sidelined untill it can be repaired. The only time you'll less is in defensive actions. Of course, you'll never see more then 3 of them in a single fight either, one because they cost (in real world terms) 4-5x as much as a normal tank, the other reason is because of the very small possibilty of a reactor blowout. Plus at company level TA platoons will (whenever possible) be followed by 2 toras, infantry and gunship air support. So, for a 10,000 point game TAs would work fine, but otherwise...
10,000 point games.... I think you would probably be better putting it into the SST forum than here in BF:Evo, it would seem a better fit to me. Put it up against 3 squads of grizzlies and a LAMI unit with a javalin and Pee Wee and see how it holds up.