Kheti sa-menik
Mongoose
Hey folks. Longtime LW fan here. Love Shadow on the Sand!!!!! The ominous music that plays (in my head) as you head from Part One to Part Two.
Anyway, I've been reading the message boards and reviews all over the internet and heard that the LW RPG doesn't use the normal D20 ruleset. AOOs were eliminated, other combat changes, classes are very specialized...you can't be a normal warrior type but instead a Border Knight, Kai Lord, etc.
So I'm going to be doing a D&D game in Magnamund. I love the world of LW. The Vassagonian-Darklands alliance, the Cener threat. I really want to explore the Northern Lencia situation..the crusade the Lencians have to reclaim their conquered northern territory from the Drakkarim.
Magnamund is full of such flavor and history.
Why Mongoose had to fiddle with the rules when they could have just designed a campaign setting rather than a whole new game is beyond me, but that's neither here nor there.
However, I did want to see the LWRPG book for myself.
More importantly, I need more info on Magnamund than the Magnamund Companion provides and how it integrates into a game setting.
If it contained a ton of info on Magnamund, I still might aquire it.
I went to my FLGS and no copies....I went to the other FLGS...no copies.
I went to other places that carry RPG material....Barnes & Noble, Media Play, Waldenbooks, a couple hobby shops....no copies.
Sure, I can get it online but I hate buying gaming material sight unseen.
So, coming to my point, my question is what is the ratio of world material to LW game mechanics in the book?
50% LW mechanics, 50% world info? 70/30? 30/70?
If I buy the book solely for Magnamund info, will I be disappointed, toss it on a shelf and never use it again?
Is the world information detailed?
Anyway, I've been reading the message boards and reviews all over the internet and heard that the LW RPG doesn't use the normal D20 ruleset. AOOs were eliminated, other combat changes, classes are very specialized...you can't be a normal warrior type but instead a Border Knight, Kai Lord, etc.
So I'm going to be doing a D&D game in Magnamund. I love the world of LW. The Vassagonian-Darklands alliance, the Cener threat. I really want to explore the Northern Lencia situation..the crusade the Lencians have to reclaim their conquered northern territory from the Drakkarim.
Magnamund is full of such flavor and history.
Why Mongoose had to fiddle with the rules when they could have just designed a campaign setting rather than a whole new game is beyond me, but that's neither here nor there.
However, I did want to see the LWRPG book for myself.
More importantly, I need more info on Magnamund than the Magnamund Companion provides and how it integrates into a game setting.
If it contained a ton of info on Magnamund, I still might aquire it.
I went to my FLGS and no copies....I went to the other FLGS...no copies.
I went to other places that carry RPG material....Barnes & Noble, Media Play, Waldenbooks, a couple hobby shops....no copies.
Sure, I can get it online but I hate buying gaming material sight unseen.
So, coming to my point, my question is what is the ratio of world material to LW game mechanics in the book?
50% LW mechanics, 50% world info? 70/30? 30/70?
If I buy the book solely for Magnamund info, will I be disappointed, toss it on a shelf and never use it again?
Is the world information detailed?