Quick Question

You know all this stuff about stingy publishers, crafty rivals, economic forces bumping down your mail and beating your article to the scoop?

The ref has got to realise that none of this will happen to your guy, unless there's a story he can use, to involve the Traveller in an adventure - and the problems are soluble through the Traveller's actions as part of the story. The Traveller gets round the stingy publisher by using Persuade to open discussions with a more sympathetic and generous, and bigger, rival publishing house; rivals can be fooled into running with a story which is nonsense, or conned into chasing after a phantom; or the Traveller can get an Ally in the Scout Service to X-courier the Traveller's data slugs in her jumpsuit pocket for a couple of credits and a bottle of the good wine smuggled onto her ship.

Whatever the problems, there is always a way - but the problems do not exist unless and until they do, which would form a story. And then afterwards, they would be gone until the next adventure.
 
legozhodani said:
Worth getting TAS or scout service accreditation. Always helpful.
she was a TAS news reporter in her her first pre-game career, but was ejected due to an enemy and a set up. She want's to regain her career and reputation.
 
mancerbear said:
legozhodani said:
Worth getting TAS or scout service accreditation. Always helpful.
she was a TAS news reporter in her her first pre-game career, but was ejected due to an enemy and a set up. She want's to regain her career and reputation.
What were her rolled mustering out benefits? Also, in the Event, what connection did she establish with another Traveller, if any? And what were that Traveller's rolled benefits at mustering out?
 
alex_greene said:
mancerbear said:
legozhodani said:
Worth getting TAS or scout service accreditation. Always helpful.
she was a TAS news reporter in her her first pre-game career, but was ejected due to an enemy and a set up. She want's to regain her career and reputation.
What were her rolled mustering out benefits? Also, in the Event, what connection did she establish with another Traveller, if any? And what were that Traveller's rolled benefits at mustering out?

The enemy was from her university stint who caused the the ejection (story telling). Her player contact was with a free trader. I can't remember what her mustering out benefits were; mainly money and no TAS membership.
 
mancerbear said:
alex_greene said:
mancerbear said:
she was a TAS news reporter in her her first pre-game career, but was ejected due to an enemy and a set up. She want's to regain her career and reputation.
What were her rolled mustering out benefits? Also, in the Event, what connection did she establish with another Traveller, if any? And what were that Traveller's rolled benefits at mustering out?

The enemy was from her university stint who caused the the ejection (story telling). Her player contact was with a free trader. I can't remember what her mustering out benefits were; mainly money and no TAS membership.
Priority one is start developing a network of Contacts. Those are your sources, and your Traveller's biggest expense, next to flight tickets. Make arrangements with your ref that this is what you should be looking for, and tell her why: more than any other career, journalists depend most heavily on those Contacts. The more she makes, the more jobs she gets to hear about, and the more likely that she will land a scoop before her rivals have even put one leg in their pants.
 
Well, then, I hope my comment on remuneration has helped, along with the other advice I gave on salting the sector with ruins, scandal and networks of Contacts. ahem sources.
 
The acquisition of contacts and sources will have to be roleplayed, though there's the friend of a friend, and my ex-finance that I dumped at the altar, who's now a key cog in the planetary bureaucracy.
 
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