I have some questions:
1) Is it possible to combine more than one Wrack spell, such as Wrack (Heat) and Wrack (Darkness) to deal damage to 2 different locations each round ?
2) I'd like to use the Generic Hit Points system for Player Characters, but I don't know if it is a viable option. Does it make characters too fragile ?
3) In the Generic Hit Points system, what does Dazed and Stunned mean ?
4) I miss having opposed skill checks in combat rules, and I am considering giving 1 maneuver to the opponent with the highest roll in case where success levels are identical. What would be the impact on game balance ? Should I also give one more maneuver when success levels are different ?
Thanks in advance,
Mugen
1) Is it possible to combine more than one Wrack spell, such as Wrack (Heat) and Wrack (Darkness) to deal damage to 2 different locations each round ?
2) I'd like to use the Generic Hit Points system for Player Characters, but I don't know if it is a viable option. Does it make characters too fragile ?
3) In the Generic Hit Points system, what does Dazed and Stunned mean ?
4) I miss having opposed skill checks in combat rules, and I am considering giving 1 maneuver to the opponent with the highest roll in case where success levels are identical. What would be the impact on game balance ? Should I also give one more maneuver when success levels are different ?
Thanks in advance,
Mugen