I have recently picked up this game and have played it several times, and I have a few questions.
1) In the rulebook; Double damage, Triple damage, and Quad damage, only affect damage correct? and not crew?
The reason I think this is because every other instance I have seen that talks about increasing or decreasing the "damage" to both of these specifically stats so.
2) Does this game have a standard base size? A friend of mine says he heard no, and this could cause potential problems with fighters who measure from their edge. As a smaller or bigger base can hurt or help them against ships.
I also play ISA, and would appreciate any tips for them, I have found blue stars to be immensely useful, but the White Star gunship seems very scenario dependant, and the White Star Carrier is a beast :twisted:
The normal White Star seems great because of scout, it has helped me alot so far, but the White Star 2's Nial fighter does not seem really worth it to me to give up scout, opinions?
1) In the rulebook; Double damage, Triple damage, and Quad damage, only affect damage correct? and not crew?
The reason I think this is because every other instance I have seen that talks about increasing or decreasing the "damage" to both of these specifically stats so.
2) Does this game have a standard base size? A friend of mine says he heard no, and this could cause potential problems with fighters who measure from their edge. As a smaller or bigger base can hurt or help them against ships.
I also play ISA, and would appreciate any tips for them, I have found blue stars to be immensely useful, but the White Star gunship seems very scenario dependant, and the White Star Carrier is a beast :twisted:
The normal White Star seems great because of scout, it has helped me alot so far, but the White Star 2's Nial fighter does not seem really worth it to me to give up scout, opinions?