Played my first game tonight. I only have the core rules and not OOB. I had a ton of fun. This game is the perfect mix of simplicity and realism (mostly). I had a Kongo class battleship and 4 Fubuki destroyers vs a New York class battleship and 4 Fletcher destroyers. Long Lance torpedos are nasty! I have a few questions for the group if you don't mind.
Turning:
1. As I read it a ship must move at least half its speed characteristic if it wants to turn. So a fubuki destroyer MUST move at least 4" before it can turn? What if it takes damage and can only move 4"? Can it turn after moving 2"?
2. Can a ship move in reverse?
3. What happens if my fubuki destroyer is 3" away from a shoreline? The rules say he can't turn unless he move at least 4". So does this mean he runs aground?
I'm not sure I like that Fubuki's can not be hit if they moved full speed and not presenting their beam. I've read some "house" rules about making secondary weapons "Fast Tracking" so they ignore the +1 modifire for hitting fast moving ships. I must say I like this idea.
I also like what I read about using the GW rule of 7+.
In any case, I really enjoyed my first game and appreciate your responses to my questions.
Regards,
Rick
Turning:
1. As I read it a ship must move at least half its speed characteristic if it wants to turn. So a fubuki destroyer MUST move at least 4" before it can turn? What if it takes damage and can only move 4"? Can it turn after moving 2"?
2. Can a ship move in reverse?
3. What happens if my fubuki destroyer is 3" away from a shoreline? The rules say he can't turn unless he move at least 4". So does this mean he runs aground?
I'm not sure I like that Fubuki's can not be hit if they moved full speed and not presenting their beam. I've read some "house" rules about making secondary weapons "Fast Tracking" so they ignore the +1 modifire for hitting fast moving ships. I must say I like this idea.
I also like what I read about using the GW rule of 7+.
In any case, I really enjoyed my first game and appreciate your responses to my questions.
Regards,
Rick