GamerDude
Cosmic Mongoose
Actually, going to http://www.dictionary.com I got:atpollard said:So a streamlined lifting body (real world definition) is not streamlined (MgT definition) because the real world does not have magic drives and fusion power to allow it to fly like an airplane?
While I wouldn't say this are totally exclusionary of each other you can't say one is the other.dictionary.com said:http://dictionary.reference.com/browse/streamlined
stream·lined
/ˈstrimˌlaɪnd/ Show Spelled[streem-lahynd] Show IPA
–adjective
1. having a contour designed to offer the least possible resistance to a current of air, water, etc.; optimally shaped for motion or conductivity.
http://dictionary.reference.com/browse/lifting+body
lifting body
–noun Aeronautics .
an aircraft or spacecraft configuration in which there are no wings, and lift is obtained by aerodynamic forces on its body.
MGT Core Rulebook, pg 106atpollard said:... and the 'typo' about standard hulls (MgT definition) being able to land to engage in wilderness refueling from the ocean, but being unable to lift-off from that ocean is correct.
I can't see what typo you mean. I copied those straight out of my PDF copy, checked them with my dead-tree copy (second printing, nicer graphics) and they are what I've posted here.MGT_CORE said:Streamlining a ship increases the cost of the hull by 10%. This streamlining includes fuel scoops which allow the skimming of unrefined fuel from gas giants or the gathering of water from open lakes or oceans. Streamlining may not be retrofitted; it must be included at the time of construction.
A standard-hull ship may still enter atmosphere but is very ungainly and ponderous, capable only of making a controlled glide to the surface. Getting it back into space requires an elaborate launch setup and considerable expense. A standard-hull ship may have scoops for gathering fuel from a gas giant but the process will be much more difficult and less efficient. Larger ships of this type will often carry a specialized sub-craft (such as a modular cutter, see page 135) to perform the actual atmospheric skimming. See Atmospheric Operations on page 137.
I don't know how you came to the understanding it was regular hulls that could scoop from oceans and such, I mean I can't find this 'typo' in any book (I might have missed one)
I would accept that IF others were ensuring what they were referencing/quoting was done fully, completely, and accurately. And (for me) it's not about me being 'right' but about not accepting bad info, misinformation, and misrepresentation. I've already agreed about the description of the various hull types were a bit nuts... they are.Time to agree to disagree.
And a more personal note, I have recollection of reading how ships like the Far Trader etc had 'contra-grav' but I can't find it. I know it is NOT in MGT (which is what we are discussing) so it doesn't apply here but it makes sense to me to have it. You still need streamlining because if you don't reduce the friction to air flow over the hull you are going to spend a whole lot more power and fuel to get where you are going. Even then, the ship wouldn't just point its nose at the sky and 'whoosh' is up in orbit. Having to 'fly' up, matching how an air raft does it, to me makes the most sense.
But that's just me, able to seperate other versions (and my personal tastes) from what I'm reading in the books.