Aiming a c-fractional missile isn't a big deal. If you arrive far enough out you can make your adjustments and still be a long way from detection. Though this is where the introduction of new equipment, like the jump detector, makes for tricky, if nigh impossible, putting the equipment into the game without breaking things. In this case if you dropped your planet-busting rock 200 AU from the target, and are coming in above or below the plane of the system eliptic, there's no traffic or other interference. It's very easy to make course adjustments to hit your target.
Or you arrive 400 AU (or farther) out and prep your rock and let er rip from the target system. Same effect.
I agree with Reynard - this is simply not something that happens. C-fractional attacks on targets seems great on paper, but in reality everyone would be doing it to everyone and all that would be left would be orbital debris fields and lifeless worlds. Since there have been major wars between all the various entities and all the planets are still there and inhabited (mostly), it's not something that is practiced by any of the races for warfare. That would include Imperial - Zho wars. Otherwise Jewell would not remain as a hardened fleet base.
Of course, to be totally fair, game history <> what might happen in reality. The best we can do is postulate that effects of what it COULD be. But, to also be fair against the idea, we are also stating what could be the result of such an act by the major powers. So that brings us full circle to the MAD doctrine that has kept the world from having an all-out nuclear war. Yay for McNamara and his loonies in the Pentagon. They had some doozies, but codifying this one seems to be holding steady.