Supplement Four
Mongoose
Since I've got a couple of old D&Ders here (and Conan is so close to D&D mechanically), let me put to you another question.
As it will happen, I had something come up during our last game that's not quite covered in the rules. I'm pleased with the way I ran it, but I'm curious how other DM's might have handled the same situation.
The PCs were spaced out by a few yards after a battle. They were digging through the bodies trying to find clues as to why they were attacked.
It's dark, but the mage had thrown a Continual Light spell on a rock nearby (covers 60 feet radius), so they had plenty of light.
They hear the snort of a horse, and at the edge of their vision, just out of the darkness, rode a hobgoblin lord, taking a long look at the ones who had just destroyed his entire troop.
He began to ride off, but that's when the kender piped up, using his Taunt ability. The hobby lost his saving throw, jerked his horse completely around, and began galloping towards the kender, sword out, squealing in rage.
For those that don't know, the kender taunt is a pretty strong power. The kender instinctively throws all sorts of insults and jibes and finds just the right thing to say to make you lose your mind and attack wildly for a combat round or so (if you lose your save to prevent it).
So, the situation is that I have a hobgloblin on horseback galloping for the kender, the hobby screaming bloody murder.
Tanis, a half elven bowman, already had his bow out, and his player wants to take shots at the horse, trying to kill the horse out from under the hobby lord.
Here's how I ran it...
I had the Tanis character throw initiative, and then I used this to consider how much movement the hobby lord had traveled before Tanis was able to get off his two shots. I figured it took time to pull the arrow, knock it, draw the bow, and spend a moment or two aiming, tracking the moving target.
Tanis rolled a 3 on is initiative, and with his Longbow's speed factor, this got moved up to 11.
I figured the horse had traveled about half his MOVE when I allowed Tanis attack.
So, the horse moved. Tanis got off his two bow shots, and then the horse completed his movement.
As a DM, what would you have done differently? Just curisous.
As it will happen, I had something come up during our last game that's not quite covered in the rules. I'm pleased with the way I ran it, but I'm curious how other DM's might have handled the same situation.
The PCs were spaced out by a few yards after a battle. They were digging through the bodies trying to find clues as to why they were attacked.
It's dark, but the mage had thrown a Continual Light spell on a rock nearby (covers 60 feet radius), so they had plenty of light.
They hear the snort of a horse, and at the edge of their vision, just out of the darkness, rode a hobgoblin lord, taking a long look at the ones who had just destroyed his entire troop.
He began to ride off, but that's when the kender piped up, using his Taunt ability. The hobby lost his saving throw, jerked his horse completely around, and began galloping towards the kender, sword out, squealing in rage.
For those that don't know, the kender taunt is a pretty strong power. The kender instinctively throws all sorts of insults and jibes and finds just the right thing to say to make you lose your mind and attack wildly for a combat round or so (if you lose your save to prevent it).
So, the situation is that I have a hobgloblin on horseback galloping for the kender, the hobby screaming bloody murder.
Tanis, a half elven bowman, already had his bow out, and his player wants to take shots at the horse, trying to kill the horse out from under the hobby lord.
Here's how I ran it...
I had the Tanis character throw initiative, and then I used this to consider how much movement the hobby lord had traveled before Tanis was able to get off his two shots. I figured it took time to pull the arrow, knock it, draw the bow, and spend a moment or two aiming, tracking the moving target.
Tanis rolled a 3 on is initiative, and with his Longbow's speed factor, this got moved up to 11.
I figured the horse had traveled about half his MOVE when I allowed Tanis attack.
So, the horse moved. Tanis got off his two bow shots, and then the horse completed his movement.
As a DM, what would you have done differently? Just curisous.