Question about psi corp ships.

sidewinder

Mongoose
I was just wondering, why didnt the shadow omega and hunter get shields? They are the most shadowy ships the EA has. With all those spines I don't see why they shouldn't have at least some shields. Maybe like a 5/5 or 10/5.
 
fluff - guess they have not figured that bit out yet............. :)

In game if you give them Shields I guess you will have to take something away?
 
Flff for shadow omega - they were rushed off the production line, so they're bound to be missing something.

as for the hunter, I have no idea, but I agree with what Da Boss said there
 
Yes, which is why I'm suprised that the 'tendril' laden ships don't have shields....real shame that.

Ripple
 
Well as Boss said, you would have to weaken something else to give it shields. It might be cooler, but in the end, it doesnt change the ship effectiveness too much.

You could replace Self repair and a few damage points by shields. As the Shadow Omega couldnt actually self-repair. Most of it is still EA tech, not Shadow organic.
 
And who knows how complex those energy diffusers are. The Shadows didn't give the EA ALL of their technology and then the humans are left to figure out what they do have or what they've stolen. The tendrils on the EA ships might be the same as the appendix - until researchers figure out how to connect the diffusers properly it's just non-functional. (You could as a house rule - amend the Refits table from adding interceptors to adding +2/+1 to Shields or Shields 2/1 if the ship doesn't have shields)
 
Voronesh said:
You could replace Self repair and a few damage points by shields. As the Shadow Omega couldnt actually self-repair. Most of it is still EA tech, not Shadow organic.
Hard to tell whether the Shadow Omegas could self reapir or not. The White Star fleet cut them into itty bitty pieces. Based on "Shadow Dancing", it takes a WS ~20 minutes to self repair a major system like the engines. We have also seen White Stars apparently trashed beyond their ability to self-repair.

Based on what we saw on-screen, I would have given the Shadow Omegas adaptive armour. It looked like the Shadows and Vorlons were equivelent in this area, even if they used very different means to achieve the same ends. There was never anything onscreen to suggest the Shadows had anything like shields.

The only shot in the show that appeared to show a "shield" (ie some form of energy barrier) was a Vorlon heavy cruiser in "Interludes and Examinations". A shadow beam weapon appears to glance off a shield in front of the cruiser in one scene. Apart from this we have never seen anything that looks like shields in B5. I think that Mongoose didn't want to use the same mechanism for Vorlons and Shadows and so came up with a different rule. Not something I agree with personally based on what was seen in the show but that is just a personal oppinion.
 
"The Long, Twilight Struggle", IIRC, shows the use of energy mines and what AoG interpreted as the Shadow's energy diffusers (which could be viewed as shields). If you draw back to AoG, both of the Ancients had far more advanced organic armor then the younger races though the Shadows developed a way to divert and shrug off damage from the energy (directed or kinetic) of weapons and the Vorlons developed their hulls to react and adapt to different types of weapons. (AoG's rules allowed the vorlons to boost their armor scores against specific typs of damage as they were exposed to it, there isn't a good analog between CtA and Wars for that so Adaptive Armor had to be reimagined.)
 
Theres that and then I was looking at the warlock and the omega and was like, they both have a hull 6 cause thats all you can do in a d6 game. But the warlock is supposed to have some pretty cool new armor compared to the old omega. Maye it should have a damage reduction of like 2 or 3. But that would pretty much be a GEG. The problem is you keep making more advanced ships but you cant give them more then a 6 armor. (Well, you could, wouldnt bother beams but other weapons would have it pretty rough. Like having a 6+ stealth that you can upgrade to a 7 or 8 with terrain and orders, 6's always hit but still.)
 
Karhedron said:
Hard to tell whether the Shadow Omegas could self reapir or not. The White Star fleet cut them into itty bitty pieces. Based on "Shadow Dancing", it takes a WS ~20 minutes to self repair a major system like the engines. We have also seen White Stars apparently trashed beyond their ability to self-repair.

Based on what we saw on-screen, I would have given the Shadow Omegas adaptive armour. It looked like the Shadows and Vorlons were equivelent in this area, even if they used very different means to achieve the same ends. There was never anything onscreen to suggest the Shadows had anything like shields.

The only shot in the show that appeared to show a "shield" (ie some form of energy barrier) was a Vorlon heavy cruiser in "Interludes and Examinations". A shadow beam weapon appears to glance off a shield in front of the cruiser in one scene. Apart from this we have never seen anything that looks like shields in B5. I think that Mongoose didn't want to use the same mechanism for Vorlons and Shadows and so came up with a different rule. Not something I agree with personally based on what was seen in the show but that is just a personal oppinion.

Actually, when the White Star is hit by fire from a Shadow Fighter it appears to be dispersed over some kind of shield above the hull. Can't give you an episode title but I think it's the two-parter when they go back and steal Babylon 4.
 
Theres was some talk in giving the VCD a hull of 7 in 1e. Giving AP and SAP weapons a hard time. But then a weak weapon just gets it way too easy.

One thing i can thing of is a roll like CBD special order against damage. Making it some kind of dodge roll, so not too interesting.
 
Yep.

Kinda nice for single ships (ok the Shadow Omega is just that), but not as a general rule for good armor on big ships ^^.

Would get too boring i think. Kinda like a dodge/interceptor for ponderous ships.
 
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