Vortex
Mongoose
I'm currently reading the Guide to the Station. It is very well made. The graphics are much better than the average B5 book from Mongoose but there seems to be many omissions and inconsistencies.
1) CNC is missing! I know it is in the 1st ed. base book but what's around it can't be found anywhere. I don't even know how people get there!
2) Customs aren't there. This is the first and last place one visits on B5 and will be of great role playing value for any player who wants to bring anything illegal on or off the station.
3) The starfury pilot's quarters are not described. Yes, it is fairly simple to invent them but still, when pretty much all the rest is described…
4) About half of blue sector is never described. The sphere part is pretty well described but the aft part (between the sphere and red sector) is never described except for what is on the side of the central corridor. That is a huge missing part!
5) Where's the war room? I know it wasn't in the original blueprints but it would be nice to know where they eventually put it.
6) Shouldn't Green 1 be visible in the garden? Since it has a window overlooking the garden we should see it as a building near one of the transport tube, shouldn't we?
7) Shelters? The shelters seen in "A view from the galley" are not shown. The location of these can be extremely important to a game.
8 ) The core shuttle stations listed do not correspond with the tubes visible in other plans. Those listed are:
-Blue Station 1
-Red Station 1
-Red Station 2
-Red Station 3
-Green Station 1 (garden)
-Green Station 2 (garden)
-Green Station 3 (garden)
-Brown Station 1
-Brown Station 2
-Brown Station 3
If you look at the plans you would get something like:
-Blue Station 1
-Red Station 1
-Red Station 2 (garden)
-Green Station 1 (garden)
-Green Station 2 (garden)
-Brown Station 1
I would have to look at the plans a bit more to tell which Green Station actually communicates with the green decks and which is just for the gardens.
I'm just finishing reading the Garden. I'll post again if I find something else…
1) CNC is missing! I know it is in the 1st ed. base book but what's around it can't be found anywhere. I don't even know how people get there!
2) Customs aren't there. This is the first and last place one visits on B5 and will be of great role playing value for any player who wants to bring anything illegal on or off the station.
3) The starfury pilot's quarters are not described. Yes, it is fairly simple to invent them but still, when pretty much all the rest is described…
4) About half of blue sector is never described. The sphere part is pretty well described but the aft part (between the sphere and red sector) is never described except for what is on the side of the central corridor. That is a huge missing part!
5) Where's the war room? I know it wasn't in the original blueprints but it would be nice to know where they eventually put it.
6) Shouldn't Green 1 be visible in the garden? Since it has a window overlooking the garden we should see it as a building near one of the transport tube, shouldn't we?
7) Shelters? The shelters seen in "A view from the galley" are not shown. The location of these can be extremely important to a game.
8 ) The core shuttle stations listed do not correspond with the tubes visible in other plans. Those listed are:
-Blue Station 1
-Red Station 1
-Red Station 2
-Red Station 3
-Green Station 1 (garden)
-Green Station 2 (garden)
-Green Station 3 (garden)
-Brown Station 1
-Brown Station 2
-Brown Station 3
If you look at the plans you would get something like:
-Blue Station 1
-Red Station 1
-Red Station 2 (garden)
-Green Station 1 (garden)
-Green Station 2 (garden)
-Brown Station 1
I would have to look at the plans a bit more to tell which Green Station actually communicates with the green decks and which is just for the gardens.
I'm just finishing reading the Garden. I'll post again if I find something else…