Simulacrum
Mongoose
So a fine opportunity to do some face to face RP this weekend, and this is how it went:
2 Characters with military backgrounds decide the best way to investigate the shady merchant is to bluff their way into his house (at night) and upstairs into his parlour. Then while asking him difficult questions and getting evasive answers, they quickly resort to violent interrogation. alarmed at this change of approach, the merchant gets out a scream for help and the lady of advancing years who is his housekeeper (and downstairs) hears the screams and runs for the front door in order to get to the street and summon a constable.
Realising what is about to happen, one of the characters charges down the stairs to stop her, and with an Athletics roll, a decent Brawl (unarmed) attack etc manages to grasp hold of her and pull her back from the door in the nick of time. As he struggles to silence her, the woman's husband emerges unheard (roll 22 stealth, PC fails perception and isn't looking) from an unchecked room and brains him with a small wooden club, knocking him out cold.
Character 2 desists from his interrogation, knocks out the merchant, and runs to the help of his comrade. In the ensuing struggle with these two ageing civilians, he has to use 2 Hero Points to prevent himself suffering a similar fate and finally overpowers them.
Gotta love the Legend combat system...combined with a pair of rusty players...
2 Characters with military backgrounds decide the best way to investigate the shady merchant is to bluff their way into his house (at night) and upstairs into his parlour. Then while asking him difficult questions and getting evasive answers, they quickly resort to violent interrogation. alarmed at this change of approach, the merchant gets out a scream for help and the lady of advancing years who is his housekeeper (and downstairs) hears the screams and runs for the front door in order to get to the street and summon a constable.
Realising what is about to happen, one of the characters charges down the stairs to stop her, and with an Athletics roll, a decent Brawl (unarmed) attack etc manages to grasp hold of her and pull her back from the door in the nick of time. As he struggles to silence her, the woman's husband emerges unheard (roll 22 stealth, PC fails perception and isn't looking) from an unchecked room and brains him with a small wooden club, knocking him out cold.
Character 2 desists from his interrogation, knocks out the merchant, and runs to the help of his comrade. In the ensuing struggle with these two ageing civilians, he has to use 2 Hero Points to prevent himself suffering a similar fate and finally overpowers them.
Gotta love the Legend combat system...combined with a pair of rusty players...