So looking at the Traveller Companion it is referenced that being precipitated out of a jump by a gravitational field causes "bad things" in some fashion. At one point stating "It is not possible to hit a precise emergence point within
the 100-diamter limit. Most commonly, attempting to do so will cause the ship to precipitate out of jump (with damage to the drive) at the 100 diameter limit." Within the same material it also reads "If the variance indicates the emergence point is closer to the target than the 100 diameter limit, the vessel is precipitated out of jumpspace at the 100 diameter limit, suffering the effects of jump precipitation on page 141."
Okay...so clearly the effects of jump precipitation are something to be dreaded, hence the word suffering, so let's look at page 141 for what horrible things that can happen to a ship pulled out of Jumpspace by getting to close to a gravity well: "JUMP PRECIPITATION Jump precipitation can occur if a plot is too tight and the ship hits the 100-diamter limit before emergence, or if the jump shadow of an unpredicted object lies across the vessel’s path. This usually happens due to very poor astrogation, creating a path which takes the ship through the 100-diameter shadow of a star or planet. It can also occur if there is an uncharted object such as a rogue planet on the ship’s course. A vessel would have to be very unlucky to be precipitated out of jump by a comet or other relatively small object, but it does happen from time to time.
A ship that is precipitated out of jump in this manner still takes the normal time for a jump; it just does not go as far. Thus a vessel attempting a 6-parsec jump but is precipitated out of jumpspace by an object encountered 1.5 parsecs from the starting point still takes the normal time for the jump. The crew may have no warning that this has occurred until they re-enter normal space."
So per page 141 the effect of jump precipitation is that they are precipitated out of jumpspace....
I feel like there is a table or something missing giving some sort of 100 diameter gravity well precipitation damage? Bad Jumps and Misjumps can result in drive damage - but those results don't always mean jumping to the edge of a gravity well.
Am I missing something, or is indeed something missing?
the 100-diamter limit. Most commonly, attempting to do so will cause the ship to precipitate out of jump (with damage to the drive) at the 100 diameter limit." Within the same material it also reads "If the variance indicates the emergence point is closer to the target than the 100 diameter limit, the vessel is precipitated out of jumpspace at the 100 diameter limit, suffering the effects of jump precipitation on page 141."
Okay...so clearly the effects of jump precipitation are something to be dreaded, hence the word suffering, so let's look at page 141 for what horrible things that can happen to a ship pulled out of Jumpspace by getting to close to a gravity well: "JUMP PRECIPITATION Jump precipitation can occur if a plot is too tight and the ship hits the 100-diamter limit before emergence, or if the jump shadow of an unpredicted object lies across the vessel’s path. This usually happens due to very poor astrogation, creating a path which takes the ship through the 100-diameter shadow of a star or planet. It can also occur if there is an uncharted object such as a rogue planet on the ship’s course. A vessel would have to be very unlucky to be precipitated out of jump by a comet or other relatively small object, but it does happen from time to time.
A ship that is precipitated out of jump in this manner still takes the normal time for a jump; it just does not go as far. Thus a vessel attempting a 6-parsec jump but is precipitated out of jumpspace by an object encountered 1.5 parsecs from the starting point still takes the normal time for the jump. The crew may have no warning that this has occurred until they re-enter normal space."
So per page 141 the effect of jump precipitation is that they are precipitated out of jumpspace....
I feel like there is a table or something missing giving some sort of 100 diameter gravity well precipitation damage? Bad Jumps and Misjumps can result in drive damage - but those results don't always mean jumping to the edge of a gravity well.
Am I missing something, or is indeed something missing?