cunningrat
Banded Mongoose
The mainworld attitudes in the Pirates of Drinax campaign (Haven, Hostile, etc) reflect the world's attitude both towards piracy and towards the Kingdom of Drinax. This works well for the default PoD campaign.
My players, wanting to make my life very difficult, are bending over backwards to keep the two separate. In 11 sessions, they themselves haven't pirated a single ship. Piracy is only done by NPCs, only used to keep Oleb happy and pressure the Imperium, and never involves the Harrier. They are not likely to be able to distance themselves 100% -- NPCs do talk, and secrets have a way of coming out -- but the connections will be tenuous.
Any suggestions on how to deal with the attitudes part of the campaign? Keeping track of two sets of attitudes would be a pain in the neck. I could almost get by with keeping track only of the attitudes towards the Kingdom, since piracy is never done on-screen. Question is, where would those attitudes start?
My players, wanting to make my life very difficult, are bending over backwards to keep the two separate. In 11 sessions, they themselves haven't pirated a single ship. Piracy is only done by NPCs, only used to keep Oleb happy and pressure the Imperium, and never involves the Harrier. They are not likely to be able to distance themselves 100% -- NPCs do talk, and secrets have a way of coming out -- but the connections will be tenuous.
Any suggestions on how to deal with the attitudes part of the campaign? Keeping track of two sets of attitudes would be a pain in the neck. I could almost get by with keeping track only of the attitudes towards the Kingdom, since piracy is never done on-screen. Question is, where would those attitudes start?