Playtest Rules - Psi Corps

Triggy said:
I'm coming round to dropping the Phasing Pulse Cannon. However, I'd still keep the forward Slicer Beam as there is a great deal made about the White Stars staying out of arc and knowing the weaknesses of the Omegas (even Shadow Omegas). Also, I don't think anyone would ever take them if we curtailed their range even more! How about this revision then?

Priority Level: War
Speed: 8
Turns: 1/45
Hull: 6
Damage: 75/12
Crew: 84/18
Troops: 3
Craft: 4 Thunderbolt Flights (may upgrade to Shadowfury flights for 1 Patrol FAP)
In Service Date: 2261+

Traits: Advanced Jump Engine, Anti-Fighter 8, Flight Computer, Interceptors 6, Lumbering, Self-Repair 1d6, Shields 10/1d6

Weapons:
Molecular Slicer: 24" B 6AD Beam, Triple Damage
Light Multi-Phased Cutter: 10" A 10AD, Mini-Beam, Twin-Linked
Light Multi-Phased Cutter: 10" P 16AD, Mini-Beam, Twin-Linked
Light Multi-Phased Cutter: 10" S 16AD, Mini-Beam, Twin-Linked
[/quote]

we on about this version of triggys? I could go with that as it has less firepower than mine and less range on the front beam.
couple of things I might add is a few AD MB TL to the front.
and possibly a 4AD DD rear boresight beam. it is based off the omega so checking the command omega for ideas might not be a bad thing.
 
Having just played with a SO for the first time in a long while - the last time was against a White Star fleet many months ago :)

Trigg's idea seems good - the increase in beam range and some shields is the biggy :)
 
Da Boss said:
Having just played with a SO for the first time in a long while - the last time was against a White Star fleet many months ago :)

Trigg's idea seems good - the increase in beam range and some shields is the biggy :)

Did it actually kill anything? And I don't mean scoring the 2 points of damage on a ship and going woohoo yeah I killed something!

Don't tease me with lack of details!
 
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