CZuschlag
Mongoose
The rules as they currently function almost totally change our perceptions on the Drazi. I hate the ramming thing with a passion, but the attack run rule is cool and NASTY. A Drazi player will use it a lot. They'll have to. The fleet will have the right feel as a result of it.
I'm just not sure that the Attack Run is enough. The rule that you have to reroll all successful hits to confirm them is rather major, espeically given that there's a CQ check to even do the action in the first place. What is this in a real over the table? No clue. I suggest that the Drazi be the second most tested race in the game after the Abbai.
I expect that due to Attack Run alone, Drazi will become the race that demands the most fleet co-ordination effect from its commander.
I'm just not sure that the Attack Run is enough. The rule that you have to reroll all successful hits to confirm them is rather major, espeically given that there's a CQ check to even do the action in the first place. What is this in a real over the table? No clue. I suggest that the Drazi be the second most tested race in the game after the Abbai.
I expect that due to Attack Run alone, Drazi will become the race that demands the most fleet co-ordination effect from its commander.