After lurking for quite sometime (mosting trying to find some London players) I thought I'd finally contribute! Well done for drawing me out fellas.
While I think that the mines are quite nice I don't really think that they are all that characteristic of the Abbai.
I don't really see them as a race that would leave a dumb explosive sitting in space that one of their own ships could set off, let alone one that could detonate with the laying ship nearby.
Why not see them as small automated area denial assets, portable versions of the planetary defence sats.
I think that the following gives us something that unambiguously works within the current rules (while the play-test rules in essence create a whole new class of unit within the game)
As an alternative to buying the mines with FAP they could potentially replace Kotha within ships at a certain ratio.
I think that giving the mines a specific value makes play testing them a little easier and that this approach gives Abbai players more options tactically.
Abbai Anti-Shipping Mine Field
Patrol (4 Fields)
Speed:-
Turns: SM
Hull: 5
Damage:-
Crew:-
Troop:-
Dog Fighting:-
Craft:-
Special Rules: Stealth 5+, Shield 1(1),
*The field makes a single move at the end of Abbai deployment.
Where the Abbai are defenders this move is 20.
Where the Abbai are attackers this move is 5.
Weapon: Particle Array
Range: 5
Arc: T
AD:2
Special: SAP, Twin-linked
Abbai Anti-Fighter Mine Field
Patrol (5 Fields)
Speed:-
Turns: SM
Hull: 5
Damage:-
Crew:-
Troop:-
Dog Fighting:-
Craft:-
Special Rules: Stealth 4+, Interceptors 2, Escort
*The field makes a single move at the end of Abbai deployment.
Where the Abbai are defenders this move is 20.
Where the Abbai are attackers this move is 5.
Weapon: Light Particle Array
Range: 3
Arc: T
AD:1
Special: Accurate, AP, Twin-linked
So What do you think gents?
T
P.S. Not an Abbai or League player.