I skimmed through the MRQ equivalent of an SRD, and I just wasn't that impressed. To me, any given new RPG system is going to ahve to be easier to get started in (and explain to my players) than D20, and MRQ didn't seem of that ilk. I dunno...it may warrant an second look to convince my self fully of it's unworthiness (lol).
I do love the idea of each aspect of a PC being essentially a template. It makes for a very logical character build - moreso than even points, and a lot more ballanced and difficult to break. Conan comes really close to what I envisioned for POTA with so many augmentations coming from Race, but I didn't even want to use that word/term in my pitch for POTA to MG. "Race" is loaded with baggage, and was, incidentally, the whole alegory of the movies (hehe). I didn't want to even prime the pump with race issues by making race a choice, because it automatically lends to the question "well, which race is better", and then you end up with the latest incarnation of Survivor. (lol) In a way, I wanted to play up alignment, and therefore morality, in the game mechanic in some way, given that in Beneath the Mutants have a fairly logical point that they make: Civilization will forever be destined to destroy itself. Is that evil or good or what? Should someone be rewarded, or indeed could they be, for taking that stance?
Anyway, haven't thought about it in ages, but I will give MRQ another look and see what works and what doesn't with my "vision".