Planet Mongoose Previews: The Klingons!

Looking at the only one weapon system can fire options for energy drain, does this exclude drones as they are a zero energy weapon? That's the main reason they became so prolific on fighters.
 
Clanger said:
For ease Drones are counted as Weapons in regards of Energy Drain.

So, you have to shut down the phasers and the drones to fire overloaded photons/disruptors? You've gotta be kidding me. :?
 
I would say that the 6" move is the Energy Drain pick.

That makes no sense, you should not be allowed to pick a restriction you're already suffering from. Pseudo-Vulcan logic.

Edit: I am certain that there must be some kind of confusion here. The only move 6" is probably from an early rules draft and got replaced by Energy Drain instead.
 
Looking at the ships here and on the ADB site will be getting some Klingon ships

Probably go for some Frigates, the D5, D5W, a few D7's (which can be C7s, D7's or D6's as they look pretty much the same) and the Dreadnought.

However with the Dreadnought I will be chopping off the lower engine and following the style set by the D5W which looks much better - the lower engine looks like a last minute glue on job ;) Probably try and put a couple of engines on the back bit - mke it look a bit cooler :) well at least it looks like it / they are supposed to go there!
 
Extra engines on the Klingon Dread's, if i remember rightly, actually attach to the boom, as they provided warp power to the boom if it seperated (think it was the same idea fro the Federation Dread's, except attached to the saucer).

But do waht you think looks best - the B10 (if and when) should have 2 boom warp engines, and be quite :lol: large. Wonder if they'll do a Juganought :twisted: .
 
Da Boss said:
However with the Dreadnought I will be chopping off the lower engine and following the style set by the D5W which looks much better - the lower engine looks like a last minute glue on job ;) Probably try and put a couple of engines on the back bit - mke it look a bit cooler :) well at least it looks like it / they are supposed to go there!

That is absolutely hilarious to me. The Dreadnaught design predates the hack job... er... New Heavy Cruiser in real life by about 15 years give or take and in SFU History Years by more than 50 :lol: But its your minis do what mkes you happy with them. It would not stop me from playing aginst you :P

But as Nilbog pointed out the Booms of most Klingon Ships are designed to act as a Emergency Lifeboat or even in a few dire cases as Emergency Warships. Thats why the C7 has the tiny little Warp Engine tucked under the Boom Collar so they would be capable of making a run for it at Warp Speed if something unseemly happened to your ship like a Mutiny or Catastrophic Damage but that rule did not seem to translate into ACTA yet. Side note on Warp Powered booms almost all of the Penal Ships (D6J, D5J, E7J and F5J) if they make it into ACTA will have Emergency Warp Engines on the booms as well.
 
In my universe the Klingons looked at the D5W and hmmm that looks so much better than the hack job we did on the old Dreadnought and modified several ships to be the new Oblivion class D8W dreadnought (don't know if it exist buts seems to follow the coding thingy).

One designer had pointed out that they needed warp powered boom - no problem they said, and constructed a concealed drop down engine for emergency use - all good :)

Don't worry - I'll even stat it up when I build it :) so you can have one too!
 
Iron Domokun said:
a few D7's (which can be C7s, D7's or D6's as they look pretty much the same)

The C7 is noticeably bigger. Put a D7 and C7 on the tabletop, you'll be able to pick out the difference immediately.

Ok I'll take your word for it - just going by this page - apart from surface details seem very close?

http://www.starfleetgames.com/Starline%202500%20Klingon%20Miniatures.shtml

be interesting to see some groups of ships together to see sizes :)
 
What you use to represent what is between you and whoever is turning your fleet into scrap iron :lol: But the C7 does tend to stand out as a little bigger. Not much but a little. If you go to the Oct 8 archive folder at the top of the page and scroll down there is a Fed CA a Klingon C7 and D7 side by side.

http://www.starfleetgames.com/discus/messages/27411/28621.html
 
Sorry, I'm a little late to the party ....
There has been a last minute change on this - no Power Drain, but the 6" restriction stays.
It's what everyone would choose anyway.
No, it's not. There may be times I would want to forgo Phasers to keep my speed up to catch the enemy and pound the snot out of him with max-overloaded Photons / Disruptors.
 
I don't know that would work all that well in ACTA. A CA which only fires four overloaded photons will get, on average, sixteen hits. A CA which fires four standard photons and four phaser-1s at the same range will score about eight hits from photons and 6-8 hits with the phasers. You don't have to be terribly lucky with the phasers to hit with all of them. I can see that, if the target's shields are down, you might want to overload the photons and rely on the Devastating +1 trait to get extra damage from criticals, but on the other hand the phasers are Precise +1 and should get a decent crop of crits anyway. The photons are probably a bit ahead statistically but getting the phasers (and the drone(s)) as well as the photons seems pretty close to me.
 
I'll admit that I don't know ACTA (I'm a long time SFB fan), so yes, I presume that nine times out of ten one wouldn't want to give up Phasers in favor of speed. Or maybe it's ninety-nine times out of a hundred. Still, in that one case out of however many, I would like the option.
 
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