Clanger
Mongoose
Iron Domokun as I stated earlier Overloaded Weapons can only be use within 6". They can only be Overloaded with a Special Action. The other restrictions are that the Ship cannot move more than 6" and the Special Action is Energy Drain as well. This applies to Disruptors and Photons equally.
I think the "half range" you maybe think of is the to hit modifier.
I think the "half range" you maybe think of is the to hit modifier.