Pak'ma'ra battle

Morgoth

Mongoose
I had a game last night, only a three point raid game. I thought I would give the new guys a whirl whilst my mate played the Centauri. We picked some ships quickly and started. It was a annihilation scenario, nice and simple just for a quick game. He had the following ships: Magnus, Elutarain and 2 darkners - hoping I guess to blast me from range with lasers etc. I took 2 x Urik'hal, 1 x Ikorta merchant,1 x Sunhawk and a wing of Porfatis.

No surprising he won iniative each turn of the game, first turn saw losts of concerntarted firepower. The Ikorta and Sunhawk both attratced attention. Those interceptors thouugh really helped the ikorta and shot down some of those evil ballistic torpedoes. Lasers also ripped into the ikorta and sunhawk. By the end of the first turn the sunhawk was down to 2 damage!! However the concerntarted firepower of those plasma torps had down their job. I was able to do 18 damage with one torp, others hit their march and overall a good turn for the Pak. Second turn saw ships close on each other, when it came to firing thesunhawk went bang without getting a change to do anything. More damage to the ikorta and light damage to one of the Urik'Hals. Return fire did light damage to all of the Centauri ships, however the Eluturian was starting to look a bit battered and one of the darkners was positively a flaming disatser zone. The fighters stil hadn't been able to close to get Centauri within range. Next turn saw the ikorta and Eluturian limp forward as they both were suffering from engine crits. Firing this turn saw the porfatis fighters ( bombers) get stuck in. One opened fire on the badly damaged Darkner - which resulted in a huge fireball after a critical, one fighter did 16 damage!! unfrotunately the explosion claimed the fighter. Other fighter fire damaged the Magnus and remaining Darkner. Centauri fire saw two other flights of Porfatis be shot to bits, more damage to both Urik'Hal's. The Ikorta took some more damage. Pak'ma'ra fire saw the more damage to each the centauri ship, the Eluturain now criippled along with the remaining Darkner. However the Magnus was still pretty healthly. The forth turn saw ships close very closely. Sentri flights did damage to the Urik'Hals before being shot down by anti fighter weapons. The last Porfatis opened fire on the last darkner and did jsut enough to reduce it to a driftting hulk.Centauri fire saw more damage to the Urik Hal's and a little more to the Ikorta, the last POrfatis went down in flames. Pak'ma'ra fire saw the Eluturian take destroyed and an engine crit that knocked out the engines of the Magnus. At this point my mate called it a night.

Our thoughts were that the Darkner's were good only when concerntrating firepower and were protected by the bigger ships. The Magnus was a solid ship and hard to hurt, good all round firepower a definite bonus. The Eluturian was a bit hit and miss,but still quite tough.

However when we came to the Pakma'ra being the new guys:
Sunhawk - definitely a ship to be feared at a low priority!! those torpedoes are evil!!however that wafer thin armour means if its hit by a beam its toast!!
The Ikorta is actually a surprsingly good ship - those interceptors really help, ( I usually play Narn and so interceptors are a nice bonus!!) good weaponary that was more than capable of hurting bigger ships. The one I took ended the game with 8 dmaage left despite being shot at quite a lot.
The Urik''Hals - the torpedoes are excellent when concentrated firepowered. However its frontal wepaon is a bit hit and miss, only 4 dice makes hutting hull 6 ships quite difficult, however the port and starboard guns are reasonable and capable. The two Urik's I took ended up with 13 and 17 damage.

The thing which kept my ships in the game quite considerably was the redundant systems - I was able to roll a 6 quite a few times, I must of saved a good 10 or 11 damage.

The Pak'ma'ar are pretty good but find it hard to hurt hull 6 ships due to only AP weaponary.

The thing that impressed us the most though were the Porfatis flights, these little bombers were excellent and can really dish out the damage!! Being hull 6 gives them reasonable survability and have to be engaged by non AF half decent secondary weapons really. Mine were taken out by massed twin-links. The dodge 6 is a bit hopeless but you have to realy on that tough hull instead. I Would really consider taking quite a few flights of these in future if I play Pak'ma'ra again.

I would be interested to here other peoples experiences using the Pak'ma'ra and how they have found them.
 
Was the por'fa'tais actually effective? :? Given their low speed and dogfighting ability I would have belived that agressive sentri fighters would have stopped them short of attack range. :?
 
The Eagle said:
Was the por'fa'tais actually effective? :? Given their low speed and dogfighting ability I would have belived that agressive sentri fighters would have stopped them short of attack range. :?
The league work best when combined... so combining the pak fighters with some star snakes for example, would be great. The star snakes are cheap cannon fodder... they fly in support of the pak, engage the sentri, lose, and the pak shoot down the sentri with their AF weapon. Problem solved.
 
Or better yet for those purposes, Korthas or Delta Vs (you get more) Of course in those cases your left with the horrible prospect of what to do if they actually SURVIVE, you might have to actually try and USE them :p
 
I'd quite like to see the Brakiri heavy fighter introduced now, the Pak got an uber heavy fighter, and the Pitikos I am sure had a model from AOG, and should be pretty darn tough
 
Well, we have played our first 2 battles with the Pak. The first battle was Call to Arms 5 raid, 3rd Age EA vs. Pak.

The forces: - 5 Raid

EA -
2 Hyperion
3 Olympus
6 Hermes

Pak
2 Supermerchants
3 Warbirds
1 Ikorta
4 Sunhawks

As this was our first game with them, we decided to see how they flew against the "baseline" fleet - EA. Ripple ran the Pak, and he admits, he made a couple of mistakes with setup. I think that this is due to how often he runs Drazi. He made a good adjustment tactics wise in our 2nd battle. Our overall feeling coming out of this game was that the Pak have real troubles against interceptor armed opponents, especially one who's patrol level ships outrange the Sunhawk. This battle really was kind of a Massacre of the Pak ships. It also didn't help that I rolled pretty well as the EA. All of the EA ships had Flash Missles, so the while the redunency helped, it did not make up for the sheer number of damage points I was able to inflict.

In the end, I lost 1 Hyperion, had another with no weapons. He lost a Supermerchant, all of the Sunhawks, and was likely to lose the Ikorta and the other supermerchant when we called it.

The second battle was significantly different:

Pak Vs. Centauri - 6 Raid

The forces:
Pak -
2 SuperMerchants
2 Warbirds
3 Ikortas
4 Sunhawks
2 Wings of Fighter

Centauri -
Primus
3 Dargan
2 Vorchars

I specifically did not want to take an over the top Centauri fleet from heck just to see how things would work. I also wanted to see how things would work for a race that for the most part did not have interceptors. A couple of notes:

1. I never managed to get a redirect with my Scouts. :(
2. My first to firings with my Primus averaged 2 hits with it's Beams. The third shot got me 7 Hits
3. My twinlinked guns were getting an average of 4-5 hits against his hull 6 ships.

Given this, my centauri got smoked. The Triple damage torps and double damage guns off the Ikorta were brutal. I lost 3 Dargans, 1 Vorchar, and had a mangled primus in exchange for a warbird, 2 Sunhawks, all the fighters, and a Warbird with no guns. Plus the primus had a no special action crit that was going to keep the pak behind me for the forseeable future.

We figured using closed blast doors on the Drazi hulls with redundency made the ships about 25% bigger. That in combination with the low thresholds was pretty nasty. There were times when I felt like people do when fighting a Whitestar and they get a point through the dodge and adaptive - Huzah!

Our feeling is that the Narn are going to get seriously Mauled by the Pak.

BTW - The Pak have never won an initiative roll yet.

More later as we get in some more games.

Dave
 
The pak are one of the fleets that will partake in our Dilgar campaign, so will be interestingto see how they do in that. I'll try to get some battle reports as and when things start moving.
 
yeah the profatis were really effective becuse I had bought them as a patrol choice they started deployed and I could get them close to the enemy relatively quickly. Because, the sentri player had concerntrated fire he wasn't able to launch fighters for a while so I had the advantage of getting them close to be effective. The the Profatis is a good anti capital ship fighter, well bomber. By the time the sentri's were close the Centauri player had destoryed 3 or 4 flights and the other was miles away from combat so he concerntrated his fighters attacking my capital ships, and they did score hits as well. But yes i do like the idea of having fighter escorts to protect them whilst they go in for bombing runs, also that torp is very handy as its out of range of most AF weaponary.
 
the sentri player had concerntrated fire he wasn't able to launch fighters for a while

Iirc one flight/ship can always start on the table so that should be all of them in the list you posted...

In most games against opponents with good dogfighters the por's are going to need escorting fighters ( from other league races) to avoid getting blitz'ed off the table before they can do anything.
 
he had decided to keep them in, but yes if they had started deployed would of probably been a different story
 
Morgoth said:
The Pak'ma'ar are pretty good but find it hard to hurt hull 6 ships due to only AP weaponary.

In that regard, they play somewhat similiar to Dilgar. Have trouble hitting, and hate when Interceptors stop what does hit, but can do some major damage.
 
Morgoth said:
he had decided to keep them in, but yes if they had started deployed would of probably been a different story

big mistake he made there, Centauri really need their fighters in the air, even the best carrier they have is only carrier 2
 
I think the comment about combined league fleets is a good one; a multifleet race is garuantted a lousy initiative (especially with pak'ma'ra about) but has a flexibility beating anything else into a cocked hat.

Abbai and Pak'Ma'Ra ships for close range brawling and damage sponging, Brakiri for long range fire support, fleet carrier control, and fighter clearance (Takata - don't go into a multi-war point game without one), and Vree and Drazi for low-end initiative sinking and scout work, and Falkosi fighters to cover sky serpent/porfatis bombers. Oh - and Solarhawks/ Pak Plasmahawks for slow loading killing blows. Anyone who says drazi have 'crap tech' or whatever the phrase was has never been on the receiving end of a volley from a couple of solarhawks.
 
Anyone who says drazi have 'crap tech' or whatever the phrase was has never been on the receiving end of a volley from a couple of solarhawks.

Heh. I was on the giving end once. Blew a hole straight through a Nova in the opening volley. Needless to say that the Solarhawk did not manage to get another shot after that... ;-)
 
.....'tis better to give than to receive......

Solarhawks are one of those ships that 'manouvre to shield them' was designed for......especially if you have a pair of cheap hull 6 Warbirds in tow.
 
hiffano said:
I'd quite like to see the Brakiri heavy fighter introduced now, the Pak got an uber heavy fighter, and the Pitikos I am sure had a model from AOG, and should be pretty darn tough

On their way. . .
 
I won't mention that Adrian showed us the prototypes of some new ACTA ships (including the new Brakiri fighter) at the BF Evo open day, cos I know that folks who weren't ther will be pissed off. :twisted:
 
Greg Smith said:
I won't mention that Adrian showed us the prototypes of some new ACTA ships (including the new Brakiri fighter) at the BF Evo open day, cos I know that folks who weren't ther will be pissed off. :twisted:

Well I was there and never saw them, I did see the new dinky Olympus though.

LBH
 
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