MustEatBrains
Mongoose
Going over the Pak fleet list (again and again and again), I have come up with some questions:
1 - Redundancy: "Close Blast doors" normally only ignores damage loss, not crew. The redundancy rule seems to indicate that the Paks get the 5+ save for both damage and crew - is that correct?
2 - Duties: The "Watching while unseen" duty gives the Pak player +2 Initiative in the next campaign turn. is that cumulative with their normal Initiative of -3 (for a total of -1), or does it replace it (giving them +2 in the next turn)
3 - mixed League fleets: Am I correct that, in a campaign, a mixed League fleet containing Paks uses the following rules:
a) The overall Initiative drops to -3
b) "redundant systems" ans "gentle beings" apply to all Pak ships (and only them)
c) "simple traders" is ignored
d) What about "Scavengers"? Does it apply when Pak ships are part of the winning fleet, or is it also ignored?
1 - Redundancy: "Close Blast doors" normally only ignores damage loss, not crew. The redundancy rule seems to indicate that the Paks get the 5+ save for both damage and crew - is that correct?
2 - Duties: The "Watching while unseen" duty gives the Pak player +2 Initiative in the next campaign turn. is that cumulative with their normal Initiative of -3 (for a total of -1), or does it replace it (giving them +2 in the next turn)
3 - mixed League fleets: Am I correct that, in a campaign, a mixed League fleet containing Paks uses the following rules:
a) The overall Initiative drops to -3
b) "redundant systems" ans "gentle beings" apply to all Pak ships (and only them)
c) "simple traders" is ignored
d) What about "Scavengers"? Does it apply when Pak ships are part of the winning fleet, or is it also ignored?