Since it doesn't seem that the Javelin will be released soon I'm going to improvise one for my own units.
Type-3 Daikyu AT Missile
Damage: 1d10+2
Range: 72"
This weapon causes a -4 penalty to Armor rolls and will cause extra damage (but only a d6 with no penalties to Armor roll) to all models within 1" of the center of the model is first damage dice is allocated to - these extra models need not be in line of sight. The Daikyu can be fired in either direct fire or arcing modes. On DF mode it counts as an AA weapon. On arcing mode it may only target vehicles and will receive a +2 bonus as if being fired from elevated terrain. This weapon may only be fired once per turn and never as a reaction, if fired in arcing mode a ready action must be taken before firing.
So, seem good or need revisions? I think the AT team will have a rule that they must be next to their ammo carriers to fire or something like that. The AT team will be 4 units, 2 missiles and two carriers armed with the Feral's standard assault rifle.
Type-3 Daikyu AT Missile
Damage: 1d10+2
Range: 72"
This weapon causes a -4 penalty to Armor rolls and will cause extra damage (but only a d6 with no penalties to Armor roll) to all models within 1" of the center of the model is first damage dice is allocated to - these extra models need not be in line of sight. The Daikyu can be fired in either direct fire or arcing modes. On DF mode it counts as an AA weapon. On arcing mode it may only target vehicles and will receive a +2 bonus as if being fired from elevated terrain. This weapon may only be fired once per turn and never as a reaction, if fired in arcing mode a ready action must be taken before firing.
So, seem good or need revisions? I think the AT team will have a rule that they must be next to their ammo carriers to fire or something like that. The AT team will be 4 units, 2 missiles and two carriers armed with the Feral's standard assault rifle.