nukes

As for pressure...

(From memory of a Nuclear Weapons and their Effects course module many years ago)

When a nuclear warhead detonates in the Earth's atmosphere, about half the released energy is converted into air blast, which radiates out spherically, initially at supersonic speeds, but rapidly slowing down, knocking down lampposts, trees, buildings et.c. Subsequent negative-pressure waves, and Mach (reflected interference overpressure) waves also add to the jollity. About one-third of the energy is released as thermal radiation (heat flash) and the rest as visible light, X-rays, particle ('prompt') radiation, EMP & so forth.

If the burst occurs near to/on the ground, a significant proportion of the energy goes into digging a crater, and a much smaller amount into irradiating debris from the ground (aka 'fallout').

The exact proportions also vary with the design and size (yield) of the device - smaller weapons tend produce more prompt radiation proportionate to air blast, for example - the infamous 'Neutron Bomb' makes use of this effect.

In space there is of course no air blast, and most of that energy goes into heat flash instead. This causes damage by explosive vapourisation of exposed surfaces, thermal shock and melting - the radiation *does* exert direct physical pressure, but its effects are negligible.

Needless to say, the prompt radiation won't do a spaceships' crew any good, and the EMP may have interesting effects on her electronics.
 
emperorpenguin said:
I've seen countless scientists say that you cannot use a nuke blast to shunt asteroids. You can as cheesyrobman says heat one side, which would work wonders on comets but for asteroids you either shatter them or hit them with enough force on impact to divert.
Easiest way to move an asteroid is a simple gravity tug. Just manouvre a large object with a propulsion system close to the asteroid and then start firing the rocket motor. The gravitational force will ensure that the asteroid will tend to copy the rocket's course change.

Of course this is an extremely slow process but it is actually the best solution we have at present for avoiding an Armageddon/Deep Impact scenario. Provided you started applying the gravity tug well in advance, you would only need to change the asteroid's course by a tiny fraction of a degree to ensure it missed the earth.
 
Puts me in mind of a certain Red Dwarf episode where they played snooker with planets and a White Hole - although some people did get slightly pished........... :)
 
Da Boss said:
Puts me in mind of a certain Red Dwarf episode where they played snooker with planets and a White Hole - although some people did get slightly pished........... :)

So what is it?
 
Dang. That reminds me, I need to get more of that series. Watching the first season over and over gets old after awhile...
 
Hooray for threadromancy!

Anyway, the local Nuke over at my other gaming forum was gone for quite awhile and I finally have answers on how realistic the scene where John "Nukem" Sheridan kills the Black Star was.

Bottom line: Not going to happen in an actual asteroid field or belt. The big rocks are too far apart. But entirely plausible in a planetary ring environment. Say, around Saturn or Neptune.

Anyway, here's a link to the related discussion as to how nukes affect BattleTech games. Pay attention to Cray's posts if you look at it. He has all the real-world data in the thread. The rest of us are just gaming boobs.

Also, a multi-megaton device, such as Sheridan used on the Black Star, he suggests would have an effective blast radius of about a kilometer in space. So, pretty much a Real small energy mine. But with a BIG boom within its area of effect.
Maybe this is why Narn had all those surplus 500 megaton bombs...?

EDIT: bah, forgot the link: http://www.lordsofthebattlefield.com/forum/viewtopic.php?t=28941&start=60
 
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