Clovenhoof
Mongoose
Which NPCs should have what levels? How much is a "level" for a non-adventuring dweller of Hyboria? I'm sure many GMs have similar questions they need to decide for their games.
Questions like, "What level should the typical city guard have?" -- I'm not in favour of making guards etc. ever stronger as the PCs advance in levels.
What clues do we have?
- Characters of a level greater than 10 are considered "legendary". That's in the rules somewhere (I think in the Sorcerous News spell description). We should always keep that in mind so we don't overdo it with legendary NPCs.
- Soldiers get their first "Formation Combat" ability at level 3. It would be rather pointless if only one soldier in a company had this ability. I think it's reasonable to assume that most soldiers with combat experience know their ropes.
- if memory serves, Mongoose wants to add a level 5 Soldier ability called "Officer" or something. I think it's about giving Formation abilities to soldiers below level 3. This would of course imply that officers typically are level 5 or greater.
So here's my preliminary assessment -- focussing on the Soldier class, because it's the most structured, but you can adapt it for other classes:
Level 1: Common Soldier after basic training, but without combat experience. (Could of course also be an officer who got his post only due to connections or his social standing)
Level 2: Soldier with a little combat experience, but not yet very much, probably only minor skirmishes.
Level 3: Soldier with considerable combat experience, probably one major battle. May be Corporal or squad leader, but may also be a regular soldier that is simply more experienced ("Gefreiter" in German).
Level 4: Platoon leader, or soldier in a special unit, for example bodyguard to a city lord.
Level 5: Battle-hardened Company Sergeant, commissioned Officer by merit, with extensive war academy training (Lieutenant).
Level 6: experienced sergeant or officer, possibly Captain of a company (100-200 troops), guard captain of an average city, or "Special Forces" warrior.
Level 8: Commander of a full garrison, of a mercenary host, or a large city's forces -- around 1000 men at command.
Level 9: Commander of a portion of the armed forces of a kingdom
Level 10: Supreme Commander of the Army of a kingdom.
Level 11+: legendary General renowned in homeland and abroad, successfully defended his country in war against superior enemy, or crushing victory against another country.
What do you think?
Questions like, "What level should the typical city guard have?" -- I'm not in favour of making guards etc. ever stronger as the PCs advance in levels.
What clues do we have?
- Characters of a level greater than 10 are considered "legendary". That's in the rules somewhere (I think in the Sorcerous News spell description). We should always keep that in mind so we don't overdo it with legendary NPCs.
- Soldiers get their first "Formation Combat" ability at level 3. It would be rather pointless if only one soldier in a company had this ability. I think it's reasonable to assume that most soldiers with combat experience know their ropes.
- if memory serves, Mongoose wants to add a level 5 Soldier ability called "Officer" or something. I think it's about giving Formation abilities to soldiers below level 3. This would of course imply that officers typically are level 5 or greater.
So here's my preliminary assessment -- focussing on the Soldier class, because it's the most structured, but you can adapt it for other classes:
Level 1: Common Soldier after basic training, but without combat experience. (Could of course also be an officer who got his post only due to connections or his social standing)
Level 2: Soldier with a little combat experience, but not yet very much, probably only minor skirmishes.
Level 3: Soldier with considerable combat experience, probably one major battle. May be Corporal or squad leader, but may also be a regular soldier that is simply more experienced ("Gefreiter" in German).
Level 4: Platoon leader, or soldier in a special unit, for example bodyguard to a city lord.
Level 5: Battle-hardened Company Sergeant, commissioned Officer by merit, with extensive war academy training (Lieutenant).
Level 6: experienced sergeant or officer, possibly Captain of a company (100-200 troops), guard captain of an average city, or "Special Forces" warrior.
Level 8: Commander of a full garrison, of a mercenary host, or a large city's forces -- around 1000 men at command.
Level 9: Commander of a portion of the armed forces of a kingdom
Level 10: Supreme Commander of the Army of a kingdom.
Level 11+: legendary General renowned in homeland and abroad, successfully defended his country in war against superior enemy, or crushing victory against another country.
What do you think?