The Carrier stats are OK, and with a liberal application of green stuff it looks fine, The gunship is likewise improved with a little after casting sculpt work, but the stats seem odd, especially the weapons choice. I really expected a gunship to carry all, well, guns, not slow loading missiles. A rail gun system instead of missiles would make sense.
Blue star model is OK, but again the stats are awful. Why build the most undergunned ship possible, then release it against the little EA turd with wings which has a ton of firepower. Makes no sense.
Interesting line in a call to arms, Sheridan expresses disappointment in the regular firepower of the Victory, something like, no more firepower than a whitestar. Hmmmmm. As someone who has yet to actually hit anything with a white star (66 rolls and 66 misses with the primary weapon) I find the 1 d a bit thin.
But the model is good. 8)