Ok, here's one that I rolled up. Came out rather well IMO...
Intial Rolls:
Str:8
Dex:10
End:8
Int:10
Edu:10
Soc:7
(yea, I rolled pretty dang good)
Homeworld: High Tech/Rich
Background Skills: Computer, Carouse, Drive, Language
1st Term:
Dilettante
Qualification
Rolled a 10(lucky roll)
Basic Training
Admin
Avocate
Comms
Diplomat
Investigate
Persuade
Dilettante:
Gambler
Event: 4 Life as a Playboy- Streetwise
Advanced to Rank 1 - Gambler
2nd Term
Flyer
Event- Manipulate/Charmed High Society, picked up Steward Skill
Advanced to Rank 2 Carouse 1; Jack of all Trades
3rd Term
Jack of Trades
Event: 6- Politics Player- Advocate; Rival
Rank 3: Deception
4th Term
Carouse
Event 10: Charm High Society Persuade; Ally& Rival
No Advancement this term
5th Term
Flyer
Event 3: Challenged to a Duel of Honor with Blades. Injured(-2 End) Medical bill to recover it(10k). Melee
Rank 4 Persuade 1; Carouse
6th Term
Gambler
Event Admin; Rival
Rank 5; Streetwise
-1 Str due to Aging
Retires
Benefit Rolls 6 +3 Bonus(Rank 5); +1 DM to all rolls
Yacht
+1 Soc
+1 Soc; Yacht
+1 Soc
+1 Soc
Blade
+1 Soc
50,000 Credits
Blade(taking Melee skill)
Finishing up:
Str: 7
Dex: 10
End: 8
Int: 10
Edu: 10
Soc: 12
10 Ship Shares for a Yacht, 50K credits and a Blade
Solo Generation Skill: Vacc Suit 1
Medical Bills= $5,000(END recovery)
Retirement pay= 12,000 per year
Purchase a Yacht= 50.517Mcr
Ship Shares=5,051700
Yacht Mortage= 45,465,300
Yacht Monthly Payment= 189438.75
Admin 1
Avocate 0
Carouse 2
Comms 0
Computer0
Deception 0
Diplomat 0
Drive 0
Flyer 1
Gambler 2
Investigate 0
JoT 1
Language 0
Melee 1
Persuade 1
Steward 0
Streetwise 1
Vacc Suit 1
With a character like this, I think I'd take the Yacht, hire a small crew and fit it out as a very exclusive travelling casino.