Evil Monkey
Mongoose
Yes, I know, another ill-informed newcomer asking questions... hopefully not too annoyingly obvious.
Anyway, we've played a couple of games, and having played B5, found it pretty easy to get used to and a lot of fun.
I've got two questions though:
1) The convoy scenario is shown as the convoy setting up 48" from their objective edge. Looking at a reasonable number of transports being 1" move, then even with flank speed that's 24 turns to get them off the board minimum, is that right?
Number 2 comes from picking up OOB at Reading on Saturday. Now this may be down to us having not really used the aircraft trait properly originally but the changes to it have left us rather confused.
2) The aircraft trait now seems to provide no purpose other than to give anti-sub capabilities. My guess (because it's not terribly clear) is that these retain the old observation aircraft stats, however the 'clarification' at the front of the book says observation aircraft are no longer represented on the tabletop, so how do they actually get used? Which stats are correct, and what does the reference to 'short' aircraft on p16 actually mean? No plane has 'short' in its descriptors. Also, does Aircraft: 3 still provide 3 of these revamped planes, whatever they are?
The revamp of planes in general looks good but the aircraft trait issue looks like they missed a clarifying paragraph out somewhere - or else I'm being a bit dumb. :?
Any help appreciated.
Anyway, we've played a couple of games, and having played B5, found it pretty easy to get used to and a lot of fun.
I've got two questions though:
1) The convoy scenario is shown as the convoy setting up 48" from their objective edge. Looking at a reasonable number of transports being 1" move, then even with flank speed that's 24 turns to get them off the board minimum, is that right?
Number 2 comes from picking up OOB at Reading on Saturday. Now this may be down to us having not really used the aircraft trait properly originally but the changes to it have left us rather confused.
2) The aircraft trait now seems to provide no purpose other than to give anti-sub capabilities. My guess (because it's not terribly clear) is that these retain the old observation aircraft stats, however the 'clarification' at the front of the book says observation aircraft are no longer represented on the tabletop, so how do they actually get used? Which stats are correct, and what does the reference to 'short' aircraft on p16 actually mean? No plane has 'short' in its descriptors. Also, does Aircraft: 3 still provide 3 of these revamped planes, whatever they are?
The revamp of planes in general looks good but the aircraft trait issue looks like they missed a clarifying paragraph out somewhere - or else I'm being a bit dumb. :?
Any help appreciated.