Darkbridger
Mongoose
So after running through some character creation with a few friends, we came up with a few questions...
If an event leads to prison (example encounter: Event 8 in Merchant), do you still roll Mustering Out Benefits for Merchant?
Do you lose previous Benefits and/or items gained from Events when imprisoned?
One character went through the Scout path and was hoping to be a vehicle specialist (Flyer, Drive, Mechanic... not so much Pilot). He liked the description of the ATV as a scout vehicle. However, Drive isn't on the Scout lists anywhere, which is just sort of odd. Is it fair to change all "Pilot" entries to "Pilot or Drive"? It would seem apt for the Explorer assignment. Secondly, the Scout does not get a Personal Vehicle option in the Mustering Out benefits. He asked to trade a Ship Share for it, but that seems like a bad deal with 300,000 vs 1MCr. We discussed multiple vehicles as a trade and we discussed reducing the ship share somehow to include an armed (not normally permitted) ATV in the Scout Ship, but I have no idea if these are feasible or advisable ideas. Why is Navy the only career that grants a Personal Vehicle?
Do you have to spend 5 terms in the same career to get a pension? If not, do prisoner/drifter/rogue terms served in the middle (2 career terms, 1 prison term, 2 career terms) counts as 5 terms for a pension?
Why is the Scout excluded from a Pension? It's even referred to as a "service", not some questionable career like Rogue.
Can a player spend Benefit money in combination with a Benefit item (say Weapon) to get a higher priced item? Folks seemed to be frustrated that Laser weapons were out of reach of the Benefit item limit of 1,000cr and that the only Sniper weapon was a Laser weapon (yes, the gauss rifle has similar range, but there is no specific sniper slug weapon). On the surface the answer would seem to be no given the 2,000cr limit on starting equipment, but I am not sure.
If an event leads to prison (example encounter: Event 8 in Merchant), do you still roll Mustering Out Benefits for Merchant?
Do you lose previous Benefits and/or items gained from Events when imprisoned?
One character went through the Scout path and was hoping to be a vehicle specialist (Flyer, Drive, Mechanic... not so much Pilot). He liked the description of the ATV as a scout vehicle. However, Drive isn't on the Scout lists anywhere, which is just sort of odd. Is it fair to change all "Pilot" entries to "Pilot or Drive"? It would seem apt for the Explorer assignment. Secondly, the Scout does not get a Personal Vehicle option in the Mustering Out benefits. He asked to trade a Ship Share for it, but that seems like a bad deal with 300,000 vs 1MCr. We discussed multiple vehicles as a trade and we discussed reducing the ship share somehow to include an armed (not normally permitted) ATV in the Scout Ship, but I have no idea if these are feasible or advisable ideas. Why is Navy the only career that grants a Personal Vehicle?
Do you have to spend 5 terms in the same career to get a pension? If not, do prisoner/drifter/rogue terms served in the middle (2 career terms, 1 prison term, 2 career terms) counts as 5 terms for a pension?
Why is the Scout excluded from a Pension? It's even referred to as a "service", not some questionable career like Rogue.
Can a player spend Benefit money in combination with a Benefit item (say Weapon) to get a higher priced item? Folks seemed to be frustrated that Laser weapons were out of reach of the Benefit item limit of 1,000cr and that the only Sniper weapon was a Laser weapon (yes, the gauss rifle has similar range, but there is no specific sniper slug weapon). On the surface the answer would seem to be no given the 2,000cr limit on starting equipment, but I am not sure.