simonh said:soltakss said:IN fact, I think we had someone who was flicking things at people, but with Damage Boosting 10 or whatever. I can't remember what he was flicking, but knowing the GM involved it was probably bogeys or something similar. Fairly devastating at short range aganst unarmoured opponents.
Metaphysicaly speaking it makes sense though. The projectile has been imbued with the magical quality of the Death rune. Since the middle world is made of everything, everything is imbued with the power of Death at some level.
Analysing this using a world view based on physics, while natural for us, is just the wrong way to think about it.
I was thinking more about believability of the game world, style and game balance. That +10 point nosecandy example is exactly why souch spells don't get into my campaign before they are fixed. Remember that the piece of snot would remain +10 for the next ten minutes. Nothing is stopping anybody from picking it up and using it as a weapon capable of cutting down trees and breaking walls (it does more damage than an axe).
What crap...