New Omega CC (S&P 40)

tneva82 said:
Reaverman said:
Its as powerful as a Vorlon main gun, and since it can back that ship with loads of patrol and Skirmish Level craft. I cant really see Boresight, will be a problem.

As powerfulla s Vorlon main gun?

Hmmm...

Could have swore vorlon main gun had TD and precice traits as well. Ah well. Me and my memory then.

And boresight means that for several turns you will not be firing at anything but cheapest ships opponent has if opponent so chooses.

Oops I missed that, my bad :roll:
 
katadder said:
t-bolts against hull 5 ships causing d6 damage per hit, sure why not when you have plenty as EA.

If YOU want to spend that many points, on that many flights against ADAPTIVE ARMOUR, fill your boots!

But when the Vorlons have whittled down your Caps, and you just have your fighters left, you lose the game!

Its purely an academic argument, but fighters are useful at counter fighter attacks, and Anti Shipping attacks. But when you cant cause Critical effects on the Vorlon Caps, then you are wasting your time.
 
Now there is no real reason more to take a Warlock or a Nemesis anymore.
(Only the model looks cool.)

The 8 AD are good and you can take two Omegas CC for one Warlock/Nemesis, you have 16 AD SAP/DD/B on the table and 12 Fighters (where you can shoose Strafury or Thunderbolt).

Now with these War Level Ship, why take anymore an Warlock/Nemesis ??

And if you take two Omegas CC you can loose one and don´t loose the +2 Command Bonus.
 
katadder said:
who is spending points on fighters? we talking the omega command has 6 fighters anyway.



LOL...oh yeah, I forgot 6 fighters...of course they are going to really rip a new 'A'Hole in a Transport......let alone a cruiser :P
 
Yeah I think the new command omega has won me over. I still think it could do with AP on its front and rear cannons. Other than that I'ts more than satisfactory.

And with that I think its time EA were put on the backburner; we've got our old starfuries, our command omega and these boards can pretty much come up with a load of Crusade escorts till its time for EA to be tweaked.

With the expanding league, mould issues and the thirst for a tweaked system. A revised centauri and the emerging Narn 'Weak' debates lets focus on the rest of the galaxy.

Happy new year yall (despite being a day late! :lol:)
 
As far as Damage potential, I'd say the 6AD SAP precise does about the damage potential as an 8AD SAP. Having an arc rather than a boresight helps when brawling, as well as utility of special orders that limit maneuvering, eg "concentrate fire".

It is in the EA's theme though, so I'd say its fine.

Chern
 
It looks fine by me. Two primus should beat it most of of the time ( thinking probably 60/40 ) so that seems about right. Doesn't strike me as way overpowered in anyway.
 
Celisasu said:
Yeah, the Command Omega seems fine.


So when are we going to see them fix the Command G'Quan?

Hahhahahahhahahha... fix? A Narn ship?
seriously, with the Bin Tak and G'Vrahn we already have 2 of the finest warships you could choose. I see little point in "fixing" the g'tal, althoguh maybe a complete rework to make it fill a diffferent niche?
 
Has any one looked on the Side weapon´s? plus 4 AD It´s a little overpowered. they boosted allmost every weapon system onboard.

When i see other fleets where one change alone make them next PL
 
hiffano said:
Celisasu said:
Yeah, the Command Omega seems fine.


So when are we going to see them fix the Command G'Quan?

Hahhahahahhahahha... fix? A Narn ship?
seriously, with the Bin Tak and G'Vrahn we already have 2 of the finest warships you could choose. I see little point in "fixing" the g'tal, althoguh maybe a complete rework to make it fill a diffferent niche?

Oh, I agree. I love both the G'Vrahn and Bin'Tak. I just think with all the Earth love we deserve to see a few damaged Narn ships fixed. Of course rather than our "command" G'Quan I'd much rather they fix the T'Loth and Rongoth. And the basic G'Quan since it's sad that as Narn players we only consider the G'Quan because everything else is worse rather than on it's own merits.
 
Celisasu said:
Yeah, the Command Omega seems fine.


So when are we going to see them fix the Command G'Quan?
The problem here is the new stats back up a new (partially) miniature. This side of things is unlikely to change for the Narn until 2nd ed. at least so unfortunately there probably won't be an uprated G'Tal until then (much as I'd like to see one!!!)

With the 8AD vs (x)AD/Precise, in pure average damage terms 8AD is worth 5.6AD/Precise and of course, the Precise weapon has twice the capacity per AD to have separate critical effects (such as loss of movement or firepower).

Boresight weapons are more an issue of taste but on a War level ship, you generally won't be having as many initiative sinks and I agree that although you will easily get it to shoot an enemy, with boresights on high PL ships you are less likely to hit a target you really want to hit, particularly with EA's average-below average Initiative.

I think this will give the EA a good War level choice again until everything is reviewed on what is wanted out of the Warlock, and for now the Warlock and Nemesis are below par choices for Armageddon PL. This doesn't mean that the Command Omega should suffer too.
 
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