Hi,
Wondered if you could all lend a hand and tell me what you think.
I had been reading the EFNI.org site and formed an idea for a smaller EA design. Not sure how effective this would be in a game and have been a bit greedy putting rail guns, neutron cannon and fighters on it along with heavy pulse cannon, lol.
EA Eclipse Class Frigate (Crusade Era)
PL: Skirmish
Speed: 10
Turns: 2/45
Hull: 6
Damage Points: 14/3
Crew: 16/4
Craft: 1 Thunderbolt Flight
Traits: Interceptors 2, Anti Fighter 2, Jump Point
Troops: 1
Light Neutron Cannon B 15” 1 Beam, Triple Damage
Rail Guns F 15" 2 AP, Double Damage
Heavy Pulse Cannon F 12” 2 Twin Linked
Heavy Pulse Cannon P 12” 3 Twin Linked
Heavy Pulse Cannon S 12” 3 Twin Linked
Heavy Pulse Cannon A 12” 2 Twin Linked
Anyways, once I have a better idea about stats I will be doing a conversion so thanks for your help.
edit: ship stats changed, 1AD on the neutron cannon lost and side pulse cannon lost 1AD each.
Wondered if you could all lend a hand and tell me what you think.
I had been reading the EFNI.org site and formed an idea for a smaller EA design. Not sure how effective this would be in a game and have been a bit greedy putting rail guns, neutron cannon and fighters on it along with heavy pulse cannon, lol.
EA Eclipse Class Frigate (Crusade Era)
PL: Skirmish
Speed: 10
Turns: 2/45
Hull: 6
Damage Points: 14/3
Crew: 16/4
Craft: 1 Thunderbolt Flight
Traits: Interceptors 2, Anti Fighter 2, Jump Point
Troops: 1
Light Neutron Cannon B 15” 1 Beam, Triple Damage
Rail Guns F 15" 2 AP, Double Damage
Heavy Pulse Cannon F 12” 2 Twin Linked
Heavy Pulse Cannon P 12” 3 Twin Linked
Heavy Pulse Cannon S 12” 3 Twin Linked
Heavy Pulse Cannon A 12” 2 Twin Linked
Anyways, once I have a better idea about stats I will be doing a conversion so thanks for your help.
edit: ship stats changed, 1AD on the neutron cannon lost and side pulse cannon lost 1AD each.