New Combat Manoeuvre

Vagni

Mongoose
Hi folks

I'm new here on the forum but I've been playing RQ for over 20 years now, I'm a big fan of the new RQII.

I have a new combat manoeuvre I use in my house rules and thought I would share it here.

Unseat Horseman – (Bill, Glaive, Halberd or Poleaxe, Critical Success Only) – The attacker attempts to hook and pull the horse man from his saddle. The defender must make an opposed test of his Ride skill vs. the original attack roll. Failure results in him being pulled from the horse, taking 1D6 falling damage to a random location and ending up prone. He must also make a Resilience test or be stunned for 1D3 Combat Actions. If the horseman was charging then he takes 2D6 falling damage and the Resilience test is now classed as Difficult (-20%).

Any comments welcome.
 
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