Mithras
Banded Mongoose
Thinking of a new campaign to play with my boys (15 and 12) I'm torn between a conventional 3i campaign, and something I've been mulling over for more than a decade: RAF in space. Using a couple of setting conceits, the Royal Aerospace Force is the dominant if not the only military presence in space. I use the same ranks/terminology/uniforms/squadrons/insignia etc as the modern RAF and the players are crew of a combat craft/warship.
I have High Guard, so the players can create detailed RAF personnel, and I think I can kick around the Mongoose space combat rules to more simulate the bridge-crew-are-key-to-the fight type effect.
As a conceit its a bit like having the US Marine Corps almost unchanged in Space: Above and Beyond.
What are people's experiences having the players simply run the bridge crew? Do the rules give you enough choice, and enough effect on the battle?
If so I think I might give it a stab, first as a one-off, then as a short campaign if my sons bite...!
I have High Guard, so the players can create detailed RAF personnel, and I think I can kick around the Mongoose space combat rules to more simulate the bridge-crew-are-key-to-the fight type effect.
As a conceit its a bit like having the US Marine Corps almost unchanged in Space: Above and Beyond.
What are people's experiences having the players simply run the bridge crew? Do the rules give you enough choice, and enough effect on the battle?
If so I think I might give it a stab, first as a one-off, then as a short campaign if my sons bite...!