New 2d6 based Crit-table

I have been off the board for quite a while -- apologies for my absence. I reply because the criticals chart is near and dear to my understanding of the balance work that we have done.

First of all, I agree with Ripple and a few others that the PL-level modifier to the critical roll is the wrong way to go. Indeed, this would render the Batrado more vulnerable to criticals than the Avioki, whereas the Avioki is a Batrado with the guns strapped on. The same agrument applies to the Xaak/Xill, Assault Hyperion vs. Standard Hyperion, and so forth. I think the future for solving some ships' vulnerability to critical effects is the modifications of said critical effects and the implementation of some form of Redundancy.

A 2d6 system? Makes it more of a predictable bell curve. I wouldn't object.

Provided, of course, that the average damage and crew done was the same before and afterwards. And, in this, the current version of the chart is significantly off. Burger is right on this -- the 1.65 : 2.04 number is not particularly negociable. Those races that rely on Precise for what they do --- ISA, Minbari, Shadows, Vorlons, Drakh, and those that rely to an usual extent on criticals (Dilgar) --- will need some help to make up for this. I don't see that help here. And, adding that help elsewhere will only mean that we have yet more moving parts.

I do have things here that I do like.

> Proportional speed crits. Good!
> Fewer criticals that result in bad long-term effects. Also good!

The damage numbers need to be recomputed to put us back to average, however.
 
Guess I still feel that crits produce too much of the damage in the game as is, I'd like to actually be able to expect a ship to survive a turn or two, instead of what I see so often. I rolled three crits... remove your two thirds of your fleet please.

Ripple
 
Now after about 6 games i must say i prefer the 2d6 crit tabel.

You still get the crits but instead of despairing and cursing for everytime your war ship get a addrif crit and a vital no sa crit from a shitty little tofer you know it will hurt but the chanse of it gettignrealy bad is not as big.
It gets equaled out and everyone in the club sofar has nothing bad to say about it.
 
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