kaleotter said:
So I bought traveller to my play group the other day, and said I wanted to run *something* that wasnt another high fantasy romp through DnD. And they agreed. After some discussion, my group agreed that they'd like to do something like voyager or lost in space. However, I couldn't really find rules for resupplying and things like food and materials consumption in the rules. Am I just missing this information, or are there decent house rules available?
First, how much detail do you want to put into this. Measuring out the daily nutritional needs of each crew member... We have plenty of protein but no fruits, how are our veggies? Got milk?
Or do you just want a basic glossing over - but still important. We have 1 day of supplies left for the crew and just took on another weeks worth. That gives us 11 days of supplies.
Same goes for storage. How much detail is needed? I'd say that supplies for normal operation can be stored in the food dispensers and common area storage and don't take up any cargo space.
Normal operation might be a resupply once a month as per the life support rules.
Perhaps normal operation for some people might be based on the specs on the standard ship, like: One jump and 2 weeks of operation.
Basic superficail handling of costs might be just using the rules as is for life support:
Each stateroom on a ship costs Cr. 2,000
per month, occupied or not. This cost covers supplies for the life
support system as well as food and water, although meals at this
level will be rather spartan.
So 500cr/week of supplies.
Additional storage, as others indicated, might be minimal enough to not worry about. This, obviously, can vary based on the source. Got a heard of cow you slaughter as needed vs dehydrated scout rations.
Second, how important is the role playing of supplies and storage vs other adventures planned? Lots of possibilities that some might enjoy, others not so much. Crates of supplies in the passageway and other spaces (been there done that on a real life Navy ship and when on a six day sailboat trip). Playing out keeping cows and chickens in the cargo bay because there isn't enough cold storage? Are they hunting and gathering supplies or just buying them?