Solomani666
Mongoose
Here are my changes to the actions rules:
* Characters have 3 minor actions per combat round + dexterity bonus with a minimum of 2 minor actions.
* A character may make a hasty (Snap) attack using a minor action at -2.
* The maximum number of attacks a player can make is their weapon skill +1 with a minimum of 1.
* This does not include reactions etc.
For instance:
A character with Dex-7 and Weapon-1 can make a normal attack followed by a snap attack at -2.
(In the real world this is called 'double tapping'.)
A character with Dex-9 (4 minor actions per turn) and Weapon-1 can make up to 2 normal attacks.
Any combinations of snap or regular attacks is up to the player as long as they have the minor/significant actions and do not exceed the limitation of their weapon skill.
* Characters have 3 minor actions per combat round + dexterity bonus with a minimum of 2 minor actions.
* A character may make a hasty (Snap) attack using a minor action at -2.
* The maximum number of attacks a player can make is their weapon skill +1 with a minimum of 1.
* This does not include reactions etc.
For instance:
A character with Dex-7 and Weapon-1 can make a normal attack followed by a snap attack at -2.
(In the real world this is called 'double tapping'.)
A character with Dex-9 (4 minor actions per turn) and Weapon-1 can make up to 2 normal attacks.
Any combinations of snap or regular attacks is up to the player as long as they have the minor/significant actions and do not exceed the limitation of their weapon skill.