Supplement Four
Mongoose
kristof65 said:Yes, it is that inaccurate.
No, it's not. You're just not reading the graph correctly.
Remember, the graph just represents distance, and distance only. It does not represent direction.
Direction in CT space combat is meaningless. It's the same throw to fire at a target that is 50,000 km off the bow of the player's ship as it is a target off the aft.
Like a Range Band ladder, all the graph is representing is distance. Direction, position, are not represented.
All you need to know is, "How far is it to the target."
The graph I suggested will work brilliantly for that.
I assume that there are no direction modifiers in MGT space combt either. Correct?
All turrets on adventure class ships can be brought to bear on a target, correct? There is no "facing"?
If that is correct in MGT, then the graph I suggested is perfect and very accurate.
If one wants, one can play with the number of spokes and circles to increase or decrease range. Just keep the number of each the same.
If ship 1 is 10 "squares" directly ahead of the players ship, and ships 2 & 3 are 10 "squares" clockwise and counter clockwise from ship 1 the same distance out, where are ships 2 & 3?
Each ship is 100,000 km distant from the players' ship.
Ship 2 and Ship 3 are 100,000 km from Ship 1.
Ship 2 is 200,000 km from Ship 3.
All you need to know (Range) for space combat.
Looking at polar graph plotting tells you the three ships are equally spaced and equidistant from the player's ship - one in front at 0 degrees, and two to the rear, towards either side at approximately 120 and 240 degrees respectively.
The reality is that since those ships are actually only 100,000 km apart from each other, they are actually all to the front, at 0, roughly 60 and roughl 300 degrees, because at that distance away from the ship, the band has a diameter of 628,000 km. That could (and should) make a big difference to the player's tactics.
See...you're trying to position the ships as well. That's not needed. And, it doesn't really make a difference for space combat. That's why the Range Band ladder works (provides only range, too, not acutal position).
As I said above, you're mis-reading the graph.
It's very accurate for what its meant to do...and that is to give range for space combat.