daddystabz
Mongoose
My local face-to-face gaming group is getting ready to begin a MRQII campaign soon and I wanted to ask a couple questions to get some quick clarification please.
1) For combat maneuvers - Certain weapons have certain combat maneuvers listed on their descriptions. Does this mean only those listed combat maneuvers can be performed with that weapon? The same weapon couldn't perform a maneuver not listed in its description?
2) How do you attempt a skill check for a skill you do not possess? If I want to attempt a check using the advanced skill Acrobatics, for example, and I do not have that skill then what do I roll? Can I substitute another closely related skill and if I have no closely related skill then what?
3) Can armor break like weapons when you take location damage?
1) For combat maneuvers - Certain weapons have certain combat maneuvers listed on their descriptions. Does this mean only those listed combat maneuvers can be performed with that weapon? The same weapon couldn't perform a maneuver not listed in its description?
2) How do you attempt a skill check for a skill you do not possess? If I want to attempt a check using the advanced skill Acrobatics, for example, and I do not have that skill then what do I roll? Can I substitute another closely related skill and if I have no closely related skill then what?
3) Can armor break like weapons when you take location damage?