MRQ1 Cults of Glorantha

Fabian

Mongoose
A friend bought me both volumes of MRQ1 Cults of Glorantha. I'm just wondering how useful it is with MRQ2 aka Wayfarer. I realise that the fluff will be transferable of course.
 
Personally I don't think it's much use at all. The fluff is very sketchy and of course very Glorantha specific. The divine spells can be translated over but that's not always straightforward. That said, there are loads of ideas for gods and cults in there which can always be drawn from.
 
It might be a cool idea to post up home-brew conversions of the MRQ1 cults that never made MRQ2.
Is there any legal problems with posting up Gloranthan Short form cult conversion from MRQ1 to MRQ2?
 
That would be good. I don't own the RQ2 Cults book. Is there a list of which cults didn't make it from RQ1 to RQ2?
 
List of what could do with converting from RQ1 to 2
(There are also brief mentions of Hunter god/spirits)

Vormain
Tskanth

Merfolk
Wachaza
Esstrassin
Triolina

Chaos
Bagog
Gark the Calm
Thed
Mallia
Primal chaos
Vivamort (2ne Ed but needs fixing)
Thanatar

Hsunchen
Kogatsu details how to handle Shamanic Shape changers:
Basmoli
Damal
Pralori
Rathori
Sofal


Elf
Falamal
Aldrya
Errinoru's Sons
Bengara
Eirennor
Eron
Fwalfa
Gata
Halamalao
Makisante
Larayse
Murthdrya
Seyotel
Vronkal
Ferotha
Triyora
Trileme
Veratha
Ekeen
Iniri
Kitipah Iri
Zasara

Mostali
Mostal (Orthodox Castes)
Crucible of Iron
Cannon Cults
Vegetarianism
Openhandism
Decamonism
Individualism
Apostate

Carmania
Carmanos Law-maker

Uz
Arkat Kingtroll
Black Sun
Subere
Xentha

Orlanthi
Ty Kora Tek

Misc
Starbear
Donandar
 
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