CosmicGamer
Mongoose
Certainly, but with a car we're dealing with a crumple zone made of plastic, metal, and mostly a whole lot of air. Of course some of that air space utilizes air bags. But how about that foam from that movie with sylvester stalone and wesley snipes? I know F33D, not a combat effective solution, but there is no reason some future material couldn't be easily dispensed with or even recycled for reuse one round later. A typical car on the road will not have a roll cage and other possible structural features. A typical car has a seat belt and not a harness. My point is that a typical car, unlike battledress, is designed to be safe but only goes so far. It is also designed to be economical, convenient, and comfortable. Some of the design considerations might not be given the same importance in the design of battledress.simonh said:The advantage of being in a car is that you get to have about 1m to 2m of car between you and the impact point, so the impacting object gets decelerated over a 100-200 cm distance during the course of the collision. If you're in Battle Dress that's say from about 10-20cm thick, the 'crumple zone' is one tenth as thick as that, so the G force of the impact will be ten times as high.
The car of today could be made of more expensive material that absorbed/distributed the damage much more efficiently but like you said, there is a big crumple zone to work with so other cheaper ways to provided a limited amount of protection were designed. Battledress could use thin layers of material that can absorb and distribute damage then "bounce back" and not be permanently deformed. A liquid, foam, gel or other substance between layers. A design that directs the energy via the "roll cage" framework in the body, down the legs to the ground. And so on...