Monster Coliseum clarifications

gran_orco

Mongoose
I have found some contradictions between this book and rqII core rulebook that needs clarifications:
  • Dark Troll: (page 164 cr/ 70 mc) It has a different SIZ, natural AP and basic weapons. Which one should be correct?
    Manticore: (page 177 cr/ 135 mc) the manticore of cr has CHA and brawn skill, but they have been removed in mc. Sting skill is 50%, but in mc it is 40%.
    Unicorn: (page 180 cr/141 mc) The movement was 16m per round, and it has been changed to 12 in mc.
    Wyrm: (page 182 cr/ 146 mc) The greater change that I have seen. In rq2 cr, STR, SIZ, DEX and CHA values are 10D6, 10D6, 3D6 and 2D6, in order. In mc are 11D6, 3D6, 2D6+6 and 3D6. However, HP are greater in mc! :?: The values of size and reach for its attacks are greater in mc. The damage of the bite and tail in cr is 1D10 and 1D6, but in mc it does 1D10 and 1D20!! Which are the correct stats?

I saw some corrections, for exemple, in the sr of the wolf. It had +10, when it should has +12, and this value are now correct. However, bear still has 24m.
 
I think the Wyrm SIZ in Monster Coliseum must be wrong! The hit points are correct for the CON+SIZ in the core rules, so if they've increased the hit points in MC then they must have intended to increase the SIZ but botched it - maybe it is supposed to be 13D6 instead of 3D6? I don't have my MC PDF with me at the moment.
 
Got my Monster Coliseum open now - the SIZ is clearly wrong, as the text says "Upon hatching, a wyrm is about two metres long and has 3D6 SIZ and STR. The wyrm will grow at the rate of 1D6 SIZ and STR every five years until it reaches the age of 35, when the creature’s growth slows dramatically." So, STR and SIZ should always be the same number of dice, they've just put in the hatching SIZ by mistake. The Head hit points are consistent with a STR+SIZ of 53.
 
Dark Troll - I seem to remember that females get +2 SIZ over males. Anyway, it's only a 2-point difference. As to weapons, those are only examples, not all Dark Trolls use exactly the same weapons, same as not all humans do. If you're after base percentages for character creation, I don't think that's what the stats are for anyway.

Manticore - no significant differences

Unicorn - move rate has to be a mistake, horses get 16m in MC
 
Back
Top