JP42 said:
Not to drive you away from Legend, but you might be better served by Basic Roleplaying - it is generic enough to serve for sci-fi on down in terms of modernity and shares much common DNA with Legend.
That is a good selling point, but I think that
Legend can still be useful, since the themes are:-
- Community (you can identify with your communities, whether they are your local people, an online circle, your classmates at school, a subculture, politcal party or fellows of a professional society)
- Magic (Masons, Pagans, Chaotes, Thelemites - plenty of choices)
- Quests (perhaps "Missions" here would be a better name)
- Factions (again, real life provides whole swathes of them)
And the points of the game are:-
- A good story, well-told
- Forge your own Legend.
Yeah,
Legend can be used in a modern setting easily, with some tweaks.
I'd further love some contemporary historical settings - the Fifties through to the Seventies, the Eighties through to the Nineties, and the truly modern setting - 2000-the present. The technologies, the politics, the cultures and subcultures.