Mobile Infantry Add-ons Updated: 01/11/2008

Hiromoon said:
Yeah, but I was thinking of the Demo team in the bug valley on Pluto. Remember the gear they were packing?

Also, look forward to a new Morita soon:
savante.jpg


Straight from SST:3 Marauder

I prefer this Gun . . . . . .

l_23b9e9869d3636fa0e9cab65a36487ef.gif
 
The upgrade options on the CHAS look sweet, Hiro. Nice work as usual.
 
Unit #56 is interesting, Hiro. It can show how this game can be used to field some creative units. Certainly something to to do a double-take of on the table after seeing Terminator movies, heh. :lol:

In other words, we should paint 'em chrome. :wink:
 
It wold be interesting to see a rogue mi unit like the black cross with a chas, maybe taking out or adding computer programming to make it more vicious on the battlefeild, a 'bad chas' if you will, with differeent weapons.
 
Paladin said:
I like the subtle varieties. It adds some good flavor to the units without forcing totally new minis.

Im all for that, anything 'new' that might only require one new purchase (or non at all) is great gaming wise :)
 
Good stuff! I agree with Paladin's post about the subtle additions. Good move.

The game direction on reactions was last mentioned, iirc, as going to 1 reaction. It would be an useful and realistic CHAS upgrade to allow its battle computer to calculate multiple advancing threats, giving it multiple reactions.

Firefox looks great!!
 
shotgun-toting chipmunk said:
Oh, networked CHAS squad... *drool*

Hiro, this idea is quite simply brilliant. I think one of the best concepts you've come up with to date.

I agree. It's a nifty idea. So could the problems that they've had with the network have anything to do with a Brain "Bug" in the system? *cough* virus *cough* :wink:
 
I tip my hat to the product my program's working on. The whole network issue is similar to the issues Mobile Infantry squads suffer from, so it could be either brain bugs working to block radio communication to sun flares. The other thing is the processing power. We're talking basic C.H.A.S. units without a lot of experience installed with the C.H.A.S.S. Of course, an experienced unit will filter out a lot of the data coming in while the new ones have a slight lag time that is still trying to be worked out. Simply, the system is doing TOO much at one time.
 
Um, Hiromoon, would you mind if i post my own exsparemental MI unit on here? I had this idea of a new marauder, The M10. thanks
 
Go right ahead. If you'd like, I could put it in the same format as the others... It'd make a really interesting booklet for the community, no?
 
Thanks!

Basicly its an exsparemental platoon of MI wich are traned to handel exsparemental stuff. Right now they are exsparementing with the M10 Wich is a beter version of the Ape marauder. It feachers a spechial wasp pack desined for it. It is armed with the new morita prototype know n as the reaper. has a Built in Y-Rack and thermic lance, pluse javilin. Its also vary fast, but all and all its just a faster Ape.

For platoon size there are only 6 piolets all independent, they do not have seport( there already powerful.

Heres the states.

M10
Value: Special
Move:6"
Size:3
Close combat: 2xD10
Target:8
Save:3+/5+
Kill:10

Traits: Hits/4, Hover/18", Independent

Special rules: Ato loder, Loke and load

Morita reaper
Range:30"
Damage:6xD6
Squad
Traits:AA, Auto.
 
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