Terry Mixon
Emperor Mongoose
Because I like taking the tech to logical (but occasionally ridiculous) conclusions, I give you MixCorp's Mobile External Fabrication Units, which are used to build ships. They come in two flavors: 2-ton output Enhanced units for TL13 and below, and 2-ton output Prototype Advanced units for TL14-16. The enhanced units cost MCr39.5016 each and the advanced units cost MCr770.5076. They can run 5 4-hour shifts a day and fabricate 10 displacement tons of ship per day each.
You are probably saying "Whoa! That's hella expensive!" And you're right. On the flipside, they can build ships very fast when working in swarms. The more the merrier!
I'm including a spreadsheet of a lot of ships with their build times. The average 50% cost of raw materials makes the profit margin sweet, and if you can set up shop in a system with an asteroid belt or three, you've got pretty much everything you need. Robotic mining ships and a refinery/smelter and you are off to the races.
One thing to remember is that fabricators don't do superdense materials, so no armor above crystaliron unless it is added the normal way later. Geir told me that restriction went away with superior fabricators, but that's not written in the books, so a house rule until it makes it in at some point.
MixCorp is presently expanding their yards at Vincennes to bring this capability to the masses. Once they perfect the prototype Hop Drive, the sky is the limit. Hold your hats because here we go!
EDIT: I added a mobile raw materials bin to keep the fab fed.






You are probably saying "Whoa! That's hella expensive!" And you're right. On the flipside, they can build ships very fast when working in swarms. The more the merrier!
I'm including a spreadsheet of a lot of ships with their build times. The average 50% cost of raw materials makes the profit margin sweet, and if you can set up shop in a system with an asteroid belt or three, you've got pretty much everything you need. Robotic mining ships and a refinery/smelter and you are off to the races.
One thing to remember is that fabricators don't do superdense materials, so no armor above crystaliron unless it is added the normal way later. Geir told me that restriction went away with superior fabricators, but that's not written in the books, so a house rule until it makes it in at some point.
MixCorp is presently expanding their yards at Vincennes to bring this capability to the masses. Once they perfect the prototype Hop Drive, the sky is the limit. Hold your hats because here we go!
EDIT: I added a mobile raw materials bin to keep the fab fed.






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